We're all familiar with the Final Fantasy VII Compilation and many fans would agree that the compilation as a whole has been mediocre or disappointing.
Sirlarr from GamesAreFun would certainly agree. He's tired of the "j-pop ultra-fashion Nomura bullcrap" that Square Enix have added to the FFVII plot. He doesn't even recognise the game or it's characters anymore.
But then he brings up an interesting point... What if FFVII was always like that and we just couldn't tell due to graphical limitations? What if the designers had always intended FFVII to be so ... 'different' to how we envisioned?
But surely the original, classic PRG wasn't as bad as the rest of the Compilation ... right?
God damnit already! What the hell are they doing?! What is this? I played Final Fantasy VII, and I liked Final Fantasy VII. It was a cool story, a cool setting! Interesting characters! Why are they adding in all this stupid metaphysical j-pop ultra-fashion Nomura bullcrap?
I mean, sure, the original game had some of that. The last boss DID have one wing but he was the LAST BOSS! Last bosses in Final Fantasy always have one horn and eight heads and stars circling their waist where four snakes constantly draw pentagrams in the air. That wasn’t part of the setting! Guys didn’t just roll around buying groceries sprouting wings everywhere! They’re taking what I loved and changing it! It was different! What I liked was different... wasn’t it?
And then the most terrifying thought of all: what if it was always like that and I just couldn’t tell?
When presented with ambiguous imagery, the human mind does very interesting things. With older games that lack the graphical fidelity of today, we fill in the creative gaps of the characters and setting with our own imagination. The same thing happens with books. The best writers know where to draw the line between describing things themselves and letting the reader paint the rest with his or her imagination.
Game designers had to embrace the same techniques in previous generations. Technical limitations didn’t allow game designers to vividly create their vision. Designers had to queue the player to impress their ideas on a tiny sprite of a character, a blurry background, or simple chiptune melodies.
Whenever a story or setting crosses the gap from a less explicit to more explicit medium, the assumptions that the participant made to fill in the work don’t always exactly gel. For instance, when a book is adapted to a movie – it’s never exactly how the reader pictured it. Characters look, act, and sound different.
Now that the designers have the technical ability to explicitly express their ideas, familiar settings and characters can suddenly become foreign. Depressing though it may be, I’m ready to admit that my concept of Final Fantasy VII’s setting was arbitrary. The designers may have originally wanted all the characters to prance around in overtight leather pants acting out self-indulgent drama.
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AC and CC get a passing grade from me, but they could have been much better. Especially CC.
The emotional and nostalgia factors were there, but the whole Genesis crap... meh...
AC and CC get a passing grade from me, but they could have been much better. Especially CC.
The emotional and nostalgia factors were there, but the whole Genesis crap... meh...
The Compilation has become a Cut and Paste of bullshit that fans don't care about. All we want is a good game that centers around the characters we loved in FFVII - And Squeenix couldn't even get that right.
You honestly mean to tell me that FF7 was the only game you wouldn't even want to know what happened before or after it? Cause I sure as hell did, and I don't believe the whole compilation was that bad, DoC was the worst one out of it. Making a game about Vincent was the down fall of FF7. Its not the compilation thats the problem is making a game centered on a character no one actually cared for in the first place. Sure he was interesting and many wanted to know what was with him, but making a game all about him really was coup de grace of it all.
Some times I wish FF7 was never created cause really no one appreciates the compilation. I just didn't like Vincent being the star role in DoC.
AC was awesome. BC was still a good game.
Final Fantasy VII had a beginning, a middle, and an end. Nobody should care what happens next because it ended with a "happily ever after". The world was saved, Sephiroth was gone, AVALANCHE were heroes, and everyone lived happy lives afterwards. The end.
Fans don't care about Kadaj, or Deep Ground, or Genesis, or Weiss, or whether Sephiroth will come back again. It should have ended with FFVII because there was nowhere left to go. Squeenix are just burying themselves in a piles of crap after crap after crap.
Might have something to do with the fact that the majority of the Compilation is crap.
Yeah, we're all holding guns to Squeenix's head to make more Compilation games.
GG don't speak for every FF7 fan ok, I wanted to know more on the story, I wanted to know how did FF7 came to be, and what happens afterwards, it was the sole disappointment after playing the game. Its like a great book after you finish it you want more, and millions wanted more and they got just that. Don't blame SE for listening to the fans.
LMAO good one
LMAO And if they didn't listen to fans the fans would have hated them for ever and not play any of their games. Like FF7 fans. But wait are you saying you don't want a remake, cause were not holding a gun to their heads. They don't need to make a remake but the remake was born from the compilation, if they never made any of the games, and the fans no utter a single "more FF7" FF7 would have died.
Oh, I'd say it was around 2005 when Squeenix released the tech demo of the FFVII's intro. Before that, nobody even put a thought into the possibility of a FFVII remake.
FFVII wouldn't have died if the Compilation games hadn't been made. It would have remained a classic instead. It would have been fondly remembered for it's nostalgia and for revolutionizing RPGs. Now it's just known for crappy spinoffs, being overrated and what can go wrong when companies milk their most popular titles.
So by the transitive property, isn't the reason the 7 series is going downhill because of the fans?
If anything, we wouldn't have minded a good-quality RPG sequel to FFVII, but Squeenix seems to have forgotten how to make those. >_>
All fans want now is a remake - Yet Squeenix keep spewing out sequels and prequels instead.
Square Enix is likely going to keep milking the hell out of FFVII until they realize that a remake will save them.
It wouldn't have killed the remake. It's all people really wanted, a remake.
If the fans didn't utter compilation no one would have wanted the remake, the tech demo wouldn't be around, and FF7 would've been buried in the sands of time. But wait who asked for the compilation again, right we did.
BTW I didn't thumbed down all your posts, only the ones I don't agree with.
I must be the only one who likes the majority of the compilation.
Their official statement on the matter tips people off there:
"President of Square Enix, Yoichi Wada, was quick to point out that this (tech demo) wasn't a teaser, or a hint of any intention to do a remake of Final Fantasy VII"
It had nothing to do with pleasing the fans, and everything to do with showing the PS3's graphical cababilities.
As for saying that the Compilation was made as a result of fans' wanting it. Well the Advent Children DVD's director's interviews proves that wrong. It was Squeenix's idea to continue the series, not the fans.
'Tho judging from the quality of the current spin-offs, the next best thing would probably be a FF7 themed Pong game.
Now: with FFVII and the prequesl/sequels, fans treat it like real honest to goodness, the end all and be all of storytelling. Now: don't get me wrong: they are mediocre to great games. But the story telling is not that great.
Another problem with sequels/prequels is that it screws with the timeline and not in a good way. Why did person A and B meet in the past, but never mention it in the "present" game? Those sorts of questions.
Another point to consider is with Crisis Core (in particular) is this: what are the writers trying to do? FFVII had arguably the best love story (cloud/Aerith) the best villian (ol' Septhiroth) and the most shocking moment in RPG (No AERITH LOOK BEHIND YOU!!!) Point is, Aerith/Cloud was the love story to end all love stories... but wait... she was also in *love* with Zack. It is one thing to intellectually know she had a boyfriend before, it is another thing to see them fall in love. So it takes away from the love that she had with Cloud. See what I mean? No reason to show it... there is nothing added. I have gained nothing.
Not knowing exactly what made Sephirioth go coo-coo for cocopuffs is not a bad thing. Again, intellectually we know why he went all nutbar, but to see it takes away from the drama.
Point is, you can reveal too much. And that is exactly what has happened here.