23 hours 11 mins ago
199
The 7 Wonders of the Videogame World
92
Awesome PS3 Ads: Entertainment Unleashed
18 hours 31 mins ago
85
There will no longer be Playstation Underground
23 hours 17 mins ago
75
Which Console Had The Best Exclusives In 2008?
2 hours 56 mins ago
75
5 things you don't know about NXE
3 hours 45 mins ago
70
The Last Remnant reviewed, good but not great
14 hours 43 mins ago
64
Gamers Play John Conner in the Terminator Salvation Video Game
19 hours 3 mins ago
51
Outbreak Of RRoD As Warranty Expires Thanks To NXE
3 hours 28 mins ago

Submit a Story
Register
Get Started
Webmaster Tools




In short Japanese boxart > American boxart.
... Or maybe I've just been playing too much RPGs.
Yeah, I prefer Japanese box art, most of the time. There was another article like this a while ago, but it deals in different box art, so it can't be the same one.....
I could go on but the point is that it's hard to determine what is better or even HOW they work.
A box-art should show what a game's about and entice people into buying it ... and imo the American box-art doesn't really give off the impression that it's a surival-horror game about zombies. It looks more like a post-apocalyptic action game, to me.
A simple black background showing a group of mutated zombie arms reaching for something (probably the main character) gives off the perfect impressions for a Resident Evil game. It shows that the game is about a zombie outbreak. That's all that's needed. It stands out amongst every other game with a gun on the box. (if I were looking for a survival-horror game, the box with the gun on the front isn't going to be my first choise. I wouldn't even bother to look what's in the background because it's main focus is showing me the gun. Gun = action).
Art wise, I'm in favor of the japanese box art, but overall when it comes to a video game box art...I'm going to have to go for the US version.
If anything, the Japanese version would make a great teaser poster or teaser art.
1) The gun. It's a handgun firing off a round AND reflecting a zombie which covers the silhouettes comment. If it was some typical action icon, I'm pretty sure they could've done better with an assault rifle or something like that. A simple handgun delivers a message for survival.
2) Besides the first point, the silhouettes are also a traditional zombie icon...even Dead Rising has it.
3) The box-art couldn't really be any clearer, in my opinion. A city literally in ruins and overrun by the dead. And the red color just fits beautifully with everything in there.
4) While the JPN box-art may be an original concept...it really doesn't show anything other than that. No setting? No destruction? A bunch of zombies? Awesome, where's the eye candy?
I want good Boxart I can look at in 20 years and I can tell my son, "I beat this shit, son!".
lots of those 'pints' seemed to completely conflict with each other.
Take this for example, the JP version (scroll down to the comments where Xenc posted an image):
http://www.gamegrep.com/news/7414-lost_odyssey_crammed_onto_4_discs_and_crappy_packaging_follows/
I repeat, this is inconclusive, you got some guy comparing a handful of box-arts and he comes up with the most awkward list to "prove" that Japan has the "best" box-arts. It's bullshit, because when you look at the reason why NA's Lair box-art sucks, look at Japan's Mister Misquito's box-art and you'll see that the guy has contradicted himself badly.
Which is the "best"? It's in the eye of the beholder, but it ain't a FACT and it never will be no matter what anybody says.