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With Fatal Frame IV being released in Japan today, fans are starting to notice changes between this game and previous ones in the series... namely the addition of a Western hotel, a Silent Hill-esque hospital, Resident Evil-style gameplay and the typical "badass tough guy" that is popular in many survival-horrors.
But are these changes for the better, or have they lost the themes that made the previous Fatal Frame games so unique?
Gaming Issues takes a look at the changes that are in Fatal Frame IV and whether they are an attempt to appeal to a more Western audiences.
(go to source for full article)
Discuss in the Fatal Frame IV forum
We love survival horror as much as the next people but an outstanding game in this genre is few and far between. Fatal Frame is one such outstanding series that has a distinct difference between horrors primarily set in locations that appear Western such as Resident Evil, Silent Hill, Clock Tower and Parasite Eve 2. This leads it to stand out in the crowd, with its focus on traditional Japanese horror and Japanese characters, settings and folklore. But that may have changed in Fatal Frame 4 with many themes and locations resembling Western regions and fans may not be pleased with the result. Are Tecmo trying too hard to appeal to Western audiences and in doing so alienating their fans from what initially drew them to the series?
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Comments
Improved gameplay isn't a bad thing, especially if it takes tips from other popular games in the genre.
The addition of new locations, like the Western hotel and the hospital are also welcome. The series can't be set in the same ol' traditional Japanese mansions all the time - It would get repetitive and boring.
As for the "tough guy" detective ... I'm just glad that there is finally a strong male lead in the series. The wussy men in the previous FF games weren't exactly the most appealing characters in the world. XD
Even the Japanese-made horrors that are set in Western locations (Capcom's Resident Evil, Squaresoft's Paraiste Eve and, to a lesser extent, Konami's Silent Hill) have themes that wouldn't be seen in American-made games. Fatal Frame might have more Western locations (hospital, Western hotel, etc) but it's still one of the most Japanese-oriented horror games.
I'm not too sure what the author of the article was on about. Improving gameplay, adding diverse characters and more locations isn't making the game "too Western". (It's still very Japanese-oriented). Rather, it's making the game more accessible to a wider audience.
Also, new locations and new characters are always good. Like GG said, you can't keep playing in the same locations and encountering the same people all the time, it will get repetitive and stale.
But I dont think this series could ever be too "western".
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