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That's my only real issue with the DS, Wii, and now the iPhone.
A lot of the gameplay does not call-for, nor require or mandate that you use touch controls of any sort. But in an effort to push their "innovative feature" they force the use upon gamers, resulting in spotty, sometimes even downright annoying gameplay.
Games like Pokemon:D/P, Advance Wars: DoR, and FFIV are great examples of how games can be fantastic on the DS without having to constantly use the touch pad. Just as the touchpad is a feature, it should be used accordingly- ie in some features of the game, but not the total gameplay itself!
I fear the iPhone has no choice but to go down this route, considering the lack of buttons.