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The final 2 chapters in the TWODOGSz series on Too Human. Read the life altering game that has turned this many casual encounter into a journey of discovery . .
Too Human Final Notes - Parts 5 & 6:
Ive played the demo upwards of 10 hours. Not the full game. The demo. And as noted earlier I began that journey as a noted cynic who was unsure as to what my final thoughts regarding Too Human would be. Given the circus surrounding it with E3 06, Denis Dyack and NeoGaf front and centre, it was not until the demo was released that I was able to form my own opinions on Too Humans worth and block out the noise of the anonymous cybernetic sea. And it seems others are doing the same
The purpose of this multi-part article has always been to seek forgiveness for my earlier judgements. In particular, my personal failure was to judge a book by its cover and by what misinformed others were saying, rather than by the contents within.
Additional sources:
- Addicted to Too Human - Camera & Combat (xboxoz360gamer.com)








Comments
Too Human is the type of game that rewards you with the time you put into it. The more time you invest, the more fun you will have. You can't just pick it up and master it in five minutes; go play Halo 3 if you want that dull experience.
I can't wait for tuesday afternoon. Got my special berzerker armor primed and ready.
Learn to be more tolerant and understand that others have different views to your own. You don't HAVE to agree, and you can discuss it like adults, but calling people morons etc is for kids.
Just download the demo from the Marketplace and try it and then form your own opinion.
So what if the author has spent 20 hrs on the game, at least he's changed his tune from his first initial impression of the game. Which to begin with he thoughts were crap, much like you do. But changed his mind once he actually played the game a few times and found out why it needs to be played differently. Which you obviously haven't done.
Plus if you read the article/s you'll find he's not always glowing about the game, and points out many flaws in it.
So you think eveyone apart from me replays their demos for 20 hours, gee wizz, that is sad.
I know I'm not the only one who replayed the MGS2: SoL demo more than once, haha.
You're just a moron. Simple.
With regards to playing demos a lot, I put a lot of time in Bad Company, around 10 hours and played Frontlines to death, almost 30 hours before the games release. I found so many different ways around the map and different approaches that would normally be missed.
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