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How is LittleBigPlanet, SOCOM: Confrontation, and other games looking at the PAX 2008?

Tyranitar24 | September 02, 2008 | Blog | PC Playstation 3 Gaming Tech/Hardware 
The Exploding Barrel was at the PAX located in Washington, checked out a few games, decided to talk about them: LittleBigPlanet, SOCOM: Confrontation, and others!

LittleBigPlanet really impressed everyone. TEB notes that the game gives you so much options when designing your levels that it's unbelievable. You can make fiery pits of doom or turn a ordinary car into a rocket! LBP could be one of the first games on the consoles that has quality user-created content.

Next up is SOCOM: Confrontation and Resistance 2. While there wasn't anything wrong with the games, they were just dull. Unfortunately, neither games were trying to do something different and when TEB got to play Resistance 2's multiplayer, it was basically the original Resistance with new maps, weapons, and a XP system. The newest SOCOM game is the same, it played just like Combined Assault, just with a better design. Knowing how big the SOCOM franchise is, the game better have more than just nicer looking detail.

To check out what other things TEB said about these games, as well as Mirror's Edge, hit the source.
He created a beginning and an end to the map, and then tossed the controllers to four different participants. A Killzone sack boy and a few others hopped onto the screen, and immediately they made a mad dash through the created obstacle course. A timer started as soon as the first sack boy crossed the beginning marker, and it was truly hilarious to watch the four participants fight their way to victory. Near the end, the demonstrator had placed some rocket cars (he wanted to put some normal cars there, but of course the crowd convinced him otherwise) and with a tap of a button the closest sack boy to the car grabbed it and was sent hurtling towards the finish line. The next two followed suit, grabbing onto the car and then hanging on for dear life as the rocket car raced towards the finish line. The last sock boy couldn’t figure out what to do, fell off his rocket car, and instead waltzed towards the finish line all by himself. A digital scoreboard recorded their times and displayed it on a monitor behind the dancing sock boys.

There’s few games that truly amaze me, and Little Big Planet is easily one of them. A large reason why the PC community is still alive and kicking is because of user created content. Little Big Planet is shaping up to be the first real example of this concept being embodied by next-gen consoles. I imagine this game is going to go one of two ways. Either it’ll be doomed to obscurity because of the mainstream’s unwillingness to embrace such a creative and brilliant game, or it’ll become the next classic game that people will be playing for years to come. I’m willing to wager the latter.

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  • 0 thumbs!
    Red 9 | September 02, 2008
    Not sounding good for Resistance 2. Just sounds like more of the same from the original RFOM, which may or may not be a good thing. But I guess there's more to R2 than just multiplayer. Suddenly I see R2 doing no better than RFOM. But we shall wait and see.

    $5 says Gears 2 has the exact same multiplayer, but will be universally praised anyway lol.
    • 0 thumbs!
      Seproth | September 03, 2008
      They're actually changing quite a few things. You can no longer run through bullets which is pretty massive. No more shotgun rolls, or grenade tag. Add to that human shield, more weapons(i.e. flamethrower), and gimmick maps(one in which you can get buried under tons of snow). You have a pretty different, more tactical experience.

      So should I PM you for my 5 dollars or what? How does this work?
      • 0 thumbs!
        Red 9 | September 03, 2008
        What the hell is grenade tag? And for some reason, Gears doesn't seem right with snow...
        • 0 thumbs!
          Seproth | September 03, 2008
          Well yeah it does. Halo 2 had energy sword. Changed everything. Lost pistol, changed everything. On top of that you're focusing on the "additional" points. The main focus is that it's now going to be cover based and tactical. When you get shot you stop, you can't run through it anymore. It completely changes the flow. It's like a faster, more over the top GRAW.

          Grenade tag is where people would ignore weapons and just run around slapping grenades to people. It was somewhat easy to counter but it was way more effective than it should have been. Let's hold up here for a second. Did you not play GoW?

          Part of this is to Fatal Error. I *bleep*ed up the indention -_-
        • 0 thumbs!
          Red 9 | September 03, 2008
          MGO was supposed to be tactical with cover. 9 times out of 10 nobody uses cover.

          How does not being able to run through gunfire make it so much better? I can see that becoming annoying. As soon as one bullet hits you, you're stuck.

          Maybe initially it'll feel different, but like Halo 3, you'll eventually find it's still generally the same.

          And not everyone can afford 2 consoles. I've only played GoW's campaign at my cousin's house.
        • 0 thumbs!
          Seproth | September 03, 2008
          Well yeah, there's always gonna be some idiot running around shooting at everything. The idea is that it's not going to work anymore.
      • 1 thumbs!
        Fatal Error | September 03, 2008
        More weapons and gimmick maps don't change the overall multiplayer experience.
  • 0 thumbs!
    Silver Mirror | September 03, 2008
    I really don't believe their opinion on Resistance 2. Many people are there changing too much of the multiplayer not to little. Of course with all these conflicting reports I guess I'll just have to find out when I buy it.
  • 0 thumbs!
    Newcloud | September 03, 2008
    so what he saying about resistance 2 multiplayer its that its that same as the original but everything changed lol

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