Games were, once upon a time, announced once the idea popped into the designers head. This meant that one may not see the actual game for years.

These days, however, this has all changed with game developers Nintendo now announcing games very close to release dates.

We don't recall it always being like this. We still remember the agonizing wait for The Legend of Zelda: Ocarina of Time (period from announcement to store shelf debut: 35 months)

It may sound bizarre to criticize this tactic (because hey, less waiting time is better, right?), but now we barely have a chance to get excited.
| More
Latest comment:
Most recently commented on by on Sep 6, 2008
Register as a member to subscribe comments.
  • 1
    DusktoDawn Sep 4, 08
    Somewhat better this way. I dont wanna wait 2 years for a game.
  • 0
    GTA_Fanatic Sep 4, 08
    quote Article
    It may sound bizarre to criticize this tactic (because hey, less waiting time is better, right?), but now we barely have a chance to get excited.
    I'd rather get it sooner than wait...
    Would you want every game to be like PS3's Home?
  • 0
    Big A2 Sep 4, 08
    Back in the 8 and 16 bit days, there was no Internet to find out about new games, and hype them. Now theirs more demand for new games to be released, because more people know about them.

    We were all disappointed with Nintendo's E3, but that's because they honestly had nothing to announce. If they told us about Pikmin 3 or a new New Super Mario Bros. on DS, then we'd be waiting maybe 1 and a half to 2 years to see them.
    • 0
      Seproth* Sep 5, 08
      I GOT THE POWER!!! NINTENDO POWERRRR!!!!!!!11!!!
  • 0
    Paper Mario Dude Sep 4, 08
    well its not that they are being made faster... its just that they are waiting to the last minute to say "HEY, WE'RE MAKING THIS GAME!"
  • 1
    Cruxis Mana Sep 4, 08
    If only some people would catch on.

    I'M LOOKING AT YOU SONY !
  • 0
    bbb7002004 Sep 5, 08
    Personally, I'm really in the middle on this issue. While I certainly enjoy knowing about a game and discussing it in forums for months or years ahead of release, often the final product suffers due to the overload of hype. Smash Bros. Brawl is a great example. While I really enjoyed the daily updates to the official website/blog, it really built the hype to unattainable levels. Also, the sheer amount we knew, even before the Japanese release spoiled everything, removed a great deal of the discovery about the game, taking something away from it.
  • 0
    ZaikXory Sep 5, 08
    I find that way superior. It seems as though they try and surprise gamers.
  • 0
    Dio Sep 5, 08
    Zelda fans are used to waiting. 35 months for Ocarina of Time. 30 months for Twilight Princess. 20 months for Wind Waker.

    Yeah, Nintendo needs to stop announcing new Zelda games so early in development.
  • 0
    BANDITO ATTACK Sep 5, 08
    cuts down on disappointment in vaporware.
  • 0
    Galacticdramon Sep 6, 08
    It'd be nice if the gap between American and European release dates was similarly improved on.

This news story is archived and is closed to comments now.