Stars Wars: TIE Fighter - a space simulation game developed and published by LucasArts - was very successful and EDGE has decided to go back in time and reminisce.

After the Empire brutally attacked the Rebel base located on Hoth, there are speculations that some Rebels were able to sneak onto the freighters. As a new troop, you need to check out all of the content that lies in them.

EDGE notes that TIE Fighter contains so much depth because of the detail that is in it. The game somehow catches the same "elements" the movies had, along with all of the action going on, which makes for a fun and addictive game.

But the great attraction of TIE Fighter is that it is, at heart, a simulation, even if it’s a simulation of something that doesn’t exist. Its depiction of how a starfighter works is coherent and far-reaching, a design based on the fantastical but rooted in logic and game design. Just as the films formed a rich fictional universe through consistency and subtlety in every element onscreen, so too does TIE Fighter build a reality of space combat in the details of how the ships work, how other craft behave, and the strategy behind the way the missions are planned.
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