New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
9 hours 27 mins ago
SlapStic.com user Thomas Minelga submitted this fantastic article to the site earlier today. He gives his view on what the fact that StarCraft II will be three different games actually means, and attempts to convince readers why it's actually a really good thing.
Thousands of rabid Starcraft fans packed the Anaheim Convention Center at BlizzCon 2008 for the Starcraft II gameplay panel. The air was absolutely electric as Chris Metzen, Rob Pardo and Dustin Browder appeared on stage. With every morsel of news about the single player campaign dropping from their table, the audience grew that much fatter with joy, licking the sweet sugary goodness from their fingers. New characters and bigger emphasis on storytelling. Good. The ability to choose from multiple missions and carve your own path. Great. Each of the three campaigns will be their own game. Aweso...what?!
News story attached to:
- StarCraft II [Mac, PC]
Additional sources:
- StarCraft II: trilogy and trailers (neoseeker.com)





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