New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
9 hours 35 mins ago
SlapStic.com contributor Curtis Wright expresses his worries about whether or not WoW's newest expansion will alienate new players. This news was found using SlapStic.com's twitter feed, located at http://twitter.com/SlapSticDotCom
With this content expansion, Blizzard is essentially barring new players from signing up. The focus of the game up to this point has been accessibility and ease of play, but this new expansion goes in the opposite direction. Granted, the new level 80 cap is only 10 levels higher, and for the 70s, they will be 10 levels of refreshment. Many players had plenty of time at level 70 to play around without feeling forced to level up; they were able to raid and grind, but now they are anxious to return to what initially drew them to the game: leveling.
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Please, someone explain to me what they meant, because to me, it seems beyond contradictory.
Establishing a new guild will be difficult due to fewer players at lower levels, while joining an established guild will make the new players low person on the totem poll, so they're far less likely to be invited on raids than a veteran.
As I never played WoW long enough to get to the endgame, I don't know how true this is, but from what my friends who play say, this seems to be the case with a lot of guilds.
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