Joshua Erwin of gotgame.com has made an article concerning Wii Music and the low reviews it has received.
He talks about the range of music on there and the sound. Then how it's different to say Guitar Hero in that you don't press the right button to make notes, you just mimic the motions displayed on the screen.
It then goes on to say how Miyamoto wanted to give people a different music video game to all the others currently circling through the market. He wanted to give people a proper feel for music without the instruments, rather than just another game.
Finishing up, the author notes their disappointment in the direction Nintendo has taken and how it's "thrown its fan base out the window".
Sounds like just another negative review to me?
So what is the point, then? According to Miyamoto, he wanted to create an experience that differed from the other music games out there. While talking to a group of reporters after being honored at the ESA's 11th annual Nite to Unite event, Miyamoto said that Guitar Hero and Rock Band "let players be the best cover band they could possibly be." With Wii Music, the developer sought to give players a feel for what playing music is really like as opposed to training them to hit a particular color at a particular time. As a musician of 13 years myself, this is certainly an admirable goal; I'm all for getting people excited about playing music.
- Wii Music: Innovation or Disappointment? (gonintendo.com)





Comments
I agree with this quote, and the lack of advertisements and NoA being utter tools to the whole "we know nothing about Fatal Frame 4" despite the fact THEY'RE publishing it proves that point.
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