Iran White of wiirincontrol.com discusses how Super Smash Bros. Brawl was a big improvement, but it's not perfect. He outlines how it is flawed, the online experience being a disappointment.
The idea was what was said to be lacking in the last edition of the series. It would add massive reply value, along with the obvious that you could take on anyone around the world.
So what brings it down? It's constantly plagued by lag, you're a lucky gamer when you have a lag-free match with friends. This can't be fixed with a patch either, unlike other games.
This article did have an underlying flavour though. The author took the opportunity to point the finger at Nintendo and talk about how they've let down the consumer, only wanting the money.
So in conclusion it's got the stuff for game of the year and high purchases, but it wasn't perfect.
- Did Nintendo screw up by releasing Brawl with a flawed on... (gonintendo.com)





Comments
Story mode was insanely long as repetitive and the online just turned out to be a stupid lagfest. O and seriously nintendo, cut this 'Friend Codes' BS. Get it together and make a DECENT online experience, some microphones would be nice for a start =|
Stuffed? Can you not say "screwed" like the article?
Oh yeah, YES. They screwed up very badly. I could only play 1 on 1 lag free, and that's pretty unacceptable.
Heck, in my frined group, I have 3 sony fans, 1 microsoft and 1 nintendo, which is me.
Mario Kart Wii had AWESOME wifi.
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