PSN to SEN: Time to rage quit? - DarkFeed
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A few days ago, Reggie Fils-Aime spoke about his disappointment in third-party developers and how he believes they need to up their game and stop making crappy titles for the Wii. (It probably doesn't help that Nintendo themselves are the ones who approve what games go on their consoles).
In response to the interview, Victor Godinez of Dallas News says that it isn't fair for Reggie to blame third-party developers for not creating good games, and that some blame should be put on Nintendo as well ...
But those gritty third-party games on the Wii often are either rehashes of games that first appeared on other consoles (such as Resident Evil 4) or quick cash-ins by studios eager to profit from casual Wii owners who don't know to expect more.
Hard-core gamers know, though. And so, apparently, does Nintendo.
Speaking to Forbes magazine recently, Nintendo of America president Reggie Fils-Aime said that many third-party developers don't understand that many Wii owners would like to play the same sorts of visceral games that flourish on the PlayStation 3 and Xbox 360.
Nintendo bears some responsibility here, as well.
Nintendo chose to go down this path of less-powerful, lost-cost hardware, and one side effect of that decision is that some games simply cannot be ported over.
Dead Rising on the Xbox 360, for example, was fun and amazing in part because there were often hundreds of zombies on the screen at one time, each shambling toward your brain.
The Wii version under development, though, is limited to a dozen or so monsters on the screen simultaneously, and the downgrade makes the game seem kind of pointless.
So as much as developers do need to step up their efforts, Nintendo hasn't done them any favors.
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Most recently commented on by on Dec 18, 2008
Most recently commented on by on Dec 18, 2008








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I have personally have bought more than 30 games across all three systems in the last 2 years. Most on the PS3 because I ave had it longer. Never the less that is a lot of games. But hardly less than average for me. If I had only the Wii from what I can see looking at what I would actually buy on the system I would have maybe a dozen games total in the last 2 years. About a tird of what I have now and half of what I have on the PS3. Half of what I plan to buy for the 360.
(I actually have more games for my Wii than my PS3.)
When friends come over, we usually hit up the Nintendo console as we have the most fun with it. In this sense, the Wii is even more affordable, a more 'bang for your buck' bit, more replayability with games, 'party-like' games.
With the Wii, Nintendo went with a unique gaming approach. They should understand that many gaming developers aren't used to it, this motion control and Wii-mote functions are new to them, and getting ideas and such just right to meet it's standards isn't a walk in the park.
I would rather have a lot of good games to pick from rather than a handful of great games. But unfortunately on the Wii short of the first party titles it is hard to find the good games.
You do have a point though, Koloth...I'm kind of getting sick of Mario, heh. I mean, I <3 the Nintendo characters from my childhood days, but if my buds aren't around, my Wii collects dust...I need more games like No More Heroes for the Wii to keep that going.
Boom Blox
Castle of Shikigami III
de Blob
Disaster: Day of Crisis
Dokapon Kingdom
Final Fantasy Fables: Chocobo's Dungeon
Ghost Squad
House of the Dead 2 & 3 Returns
MLB Power Pros
MLB Power Pros 2008
No More Heroes
Opoona
Sky Crawlers: Innocent Aces
Tales of Symphonia: Dawn of the New World
Trauma Center: Second Opinion
Trauma Center: New Blood
Zack & Wiki: Quest for Barbaros' Treasure
Seriously, anyone can just throw together a random list of games for each console.
It is a response to this.
They are considered "good" by who? People that only have a Wii? Doesn't mean much to me since I have all three. If you're limited then of course you're going to find very mediocre games fun for a while. Primarily because you're just looking for things to fill time between the next big game. I don't have to do that.
Also, that is an inherently flawed metric.
Flawed how? I buy what I like. Doesn't matter what console it is on. If I wouldn't every buy it then it isn't good enough for me. How about I do one better and look up the scores for your list.
Blast Works Build, Trade, Destroy (strangely can't find it on Metacritic [0])
Boom Blox [85]
Castle of Shikigami III [67]
de Blob [81]
Disaster: Day of Crisis [70]
Dokapon Kingdom ([71] but not exclusive since the PS2 version got [61])
Final Fantasy Fables: Chocobo's Dungeon [77]
Ghost Squad [69]
House of the Dead 2 & 3 Returns [66]
MLB Power Pros ([80] but again not exclusive since it is on the PS2)
MLB Power Pros 2008 ([79] same as above)
No More Heroes [83]
Opoona [65]
Sky Crawlers: Innocent Aces (no results [0])
Tales of Symphonia: Dawn of the New World ([68] color me shocked)
Trauma Center: Second Opinion [80]
Trauma Center: New Blood [75]
Zack & Wiki: Quest for Barbaros' Treasure [87]
Discarding the 0's that gives you and average of 75. You have quite a few rather low scoring games in there man. I question your opinion at all.
Meh, reviews aren't the major deciding factor in me purchasing a game, it's my interest. Of course, if most of the games scores are average, I'd give the game a rent first, but I don't rule it out completely. You said you buy what you like, yet you're basing this off ratings, so it seems to me that you are buying what the reviewers like.
But if we are going by reviews and scores, those don't look half bad overall. That list that Akira put up was to mention some 'good' games, not excellent titles but those worthy of looking into. But your mind's already made up, isn't it? Why have a Wii at all then?
And frankly Boom Blox and De Blob are two that I'm completely disinterested and they scored pretty high. On the other hand Resistance on the PS3 scored rather well and I hate that game. So no scores don't mean much to me personally.
As for why I bought the Wii. Primarily for my son. He for whatever reason loves Mario. So things like Mario Party, Mario and Sonic at the Olympics, and SSBB excite him. In fact Mario and Sonic is his favorite game at the moment. Personally it annoys the hell out of me because it is just a bunch of mini games and some of them are just ridiculusly difficult for no reason. Like the challenges you have to throw a javalin between a certain distance. To far you lose to shart you lose. So I purposely have to gimp my throw and hope I don't gimp it to much.
But if the kids happy I'm happy. But that doesn't mean I'm going to buy a bunch of games I don't have any interest in. And thankfully he has displayed no interest in either. Though I think I have to buy a Sponge Bob game for Christmas. Bleh. And yet my son had the good taste to tell me he is going to get me Saints Row 2 for Christmas. Where he will get $65 to buy it though is beyond me.
Highly recommend No More Heroes then, worth checking out.
The same goes for consoles. The PS3 and 360 have the potential to do things the Wii frankly just can't. And if developers are willing to push it and take risks then they might pull off something incredible. Something that Wii devs just simply can't do and never will do.
They could on the other hand try to be innovative with the Wii-mote. But they haven't bothered to do much of that either.
Nintendo: Get the lead out and make some good games!
3rd Party Developers: Dig beneath the crappy shovelware to find some good ideas!
Consumers: Stop buying the crappy games in the first place!
My Cat Mittens: ....
And lets see, nintendo antics of "forget about hardcore games that people likes, lets just advertise a shitty game 30 times and hope people don't see how horrible and gimmicky it is". And the whole NoA and Tecmo not knowing who's the publisher for Fatal Frame 4 has pissed me off to no end. I agree 100% with this article, the blame should be more on Nintendo then anything. I feel they barely have good games even within the masses of shovelware, where as on PS3 and 360 you can find alot of good games, and incredible games. Why? Cause devs are taking chances and actually putting forth effort to make quality games, where as Devs think like "Hey the Wii is a cheap console, easy to work, lets just slap on this and that, not spectacular, a mandatory Wii-remote functionality, and call it a day; While being $50 dollars!
Sorry that doesn't cut it for me. Whether people agree or not with me, the point is personally I see this from Nintendo, and me being a long time nintendo fan, grew up on them with Street Fighter, they have pissed me off alot this generation.
And for Christ sakes, nintendo, make new franchises, take a damn chance on something, instead of rehashing games like Mario Zelda and Metroid Prime 500 times.
Nintendo Wii current progression in games and the force mandatory Wii Remote is broken thus needs fixing, and why i'm pissed at them.
Meanwhile, I find it a shame that they aren't going to be making any Metroids. Do they not realize what a great franchise it was? And does this mean no more Samus in Super Smash Bros. in the future? Pretty shit move, if you ask me.
the problem behind the Wii's 'shovelware' is that the wiimote motionsensor bullshit is the only incentive or reason to even be developing for the wii instead of the ps3 or xbox 360. the other two machines are more powerful, and are much better with online connectivity. so why would anyone even WANT to develop for the wii? just to use the wiimote. then they overuse it!
Casual game+wii= ka-ching.
Then Nintendo produce a couple of good games(that have been dummed down for casuals) and say they cater to everyone.
And what was the last good first party game Ninty threw out? Mario Galaxy I'd say, last November.
For the record I aint on the Ninty hatewagon, the Wii is the only current gen console I own
as for wiifit and wiimusic those games are just there to show off potential witch hasn't been fully utilized by devs. not many devs have tried the balance board i have only seen 2 games other than wii fit that uses the balance board. also devs aren't forced to make it work with the wii-mote they could use gc or classic controller as well.
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