New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
10 hours 3 mins ago
OXCGN writer looks at the dismal sales of New IP and how some blame it on the recession, when in fact, game sales figures show an 18% increase of late. Most of the problem is the overabundance of games in such a short window of time. Making it almost impossible for New IP's to have a chance of establishing a following.
Check the article out and most definitely let OXCGN know your thoughts on the matter. Games need to be staggered over the year rather than pushed out all in one short period or window if developers and publishers want to see new IP's become franchises.
Im no video games economist, and maybe the financial logic escapes me, but does anyone else think that publishing most top video games for one holiday season is just plain suicide?
Lets look at poor EA. I never thought Id ever call EA poor, but unlike many other developers these days who are pumping out mainly sequels, lately they have been trying new Intellectual Properties (IPs) like Mirrors Edge and Dead Space. Apparently these games, though widely acclaimed by game reviewers and many gamers, have not done so well in the sales department.
According to the website Azentium.com:
Both, despite having predicted to become million sellers, have bombed. Dead Space on the Xbox 360 came in at number 10 on NPD Groups monthly chart in October with a total of two hundred thousand copies sold, while the PlayStation 3 version failed to chart at all within the top twenty. Mirrors Edge also had a very starting month, with neither version of game charting in the month of November. Despite the holiday season traditionally being a good time to release and establish new intellectual properties, both Mirrors Edge and Dead Space performed poorly.





Comments
And yeah, there are so many games coming out nowadays that it would be impossible to keep up with everything, so people spend their money on few games they know or figure will be good for awhile, and certain games that come out of nowhere and surprise people with their good reviews are looked past.
I wish a lot of devs would read this.
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