An article about the competitive business of video game journalism and how gaming blogs were less keen on reporting about the fall of EGM as opposed to the debacle that happened over the Kotaku blacklist. The editorial suggests that many blogs will probably see a rise in hits because subscribers will have to go elsewhere for news.

Now it's not that EGM's dismissal from printed publication wasn't in the news, it was that it wasn't the news. For the most part EGM's death was bigger news amongst established news sources, such as CNET, Ars Technica and the Washington Post, as opposed to being circulated widely throughout smaller gaming blogs. This is not to say that smaller blogs didn't care, they were just more concerned with covering CES 2009 news that might actually bring in some hits. For example, GameProducer.Net, MCvuk.com and DSFanboy are just a few of the sites that didn't bother with covering the downfall of EGM.

What's funny about the matter is that one of the largest print magazines in the world of gaming going under was actually less heralded in the gaming blogosphere than when Kotaku was blacklisted by Sony. The difference, however, was that Kotaku represents -- for bloggers -- a much larger asset to the internet gaming news circuit than EGM ever was or ever would have been. Being the bottom feeders that most internet gaming journalist happen to be, scraping breaking news from Kotaku (or being referenced by the site) proves to be much more affable than quoting from EGM or scouring through the magazine for news.
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  • 1
    Zeon I Jan 11, 09
    EGM was actually a good magazine that kept many of us involved with the gaming world and gave us what we really wanted, honest news.

    Now, we're gonna have to read Game Informer with it's 40+ pages of advertisements and it's shitty biased reviews. Or better yet, we can tell GI to *bleep* off and just stay on GameGrep.

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