New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
10 hours 16 mins ago
Mirror's Edge recieved quite a lot of good reviews. But some not so great, mostly complaining about its difficulty. A blogger talks about how the problem wasn't the difficulty, but the way gamers approached the game. They see a FPS and began to play the game like COD4 when the game should be played differently. Continue on to read the full article.
Reading critical responses to Mirror’s Edge is quite enlightening, in the sense that they reveal more about the players than the game itself. The most vehement complaints are directed at the clunky combat. Red flags explode in my head when anyone complains about a game’s difficulty. These are the gamers that will die several times to a boss in Devil May Cry or Ninja Gaiden just to learn its patterns. These are the same players that will spend hours on a single level of Halo on legendary just to memorize where all the enemies spawn. These gamers have done that before, and liked it, so what makes Mirror’s Edge different?





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