New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
10 hours 22 mins ago
Since the Resident Evil 5 demo's release, fans have been split down the middle regarding the game's controls. Some think they're outdated and clunky, while others think there is nothing wrong with them. MTV Multiplayer's Patrick Klepek is in the former group. He believes Capcom have made an error in choosing not to update the controls of their newest game. He uses Dead Space as an example of what next-gen horror games should play like. Do you agree? Disagree?
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Dead Space got it right. It took the fast action were accustomed to and married it with action horror. The Resident Evil series is no longer meant to be scary, but it is designed to be tense same as Dead Space. You never thought about the controls in Dead Space, but in RE5, theyre at the forefront. Movement in Dead Space, feels smooth and natural. You can focus on whats really important: killing things.
Capcom only went halfway with RE5″s new controls. You can run and look simultaneously, but not run and shoot (Dead Space did not make this mistake. In RE5, you still need to stop, line up a shot, holster the gun and run away. Even though the enemies in the RE5″ demo are slow moving, they come in great numbers and often sneak up behind you. The inability to run n gun combined with a too-close camera that obscures enemies not right in front of you makes RE5″ unnecessarily frustrating at times.
The lack of run n gun is the big problem. Even though camera in Dead Space is just as tightly packed behind the main character, Dead Spaces slick feel leaves players blaming themselves for dying, not the game.
News story attached to:
- Dead Space™ [iPad, iPhone, PC, XBOX360, PS3]
- Resident Evil 5 [PC, PS3, XBOX360]





Comments
"do you want to switch to this weapon"
YES I WANT TO SWITCH! Why do you think I clicked on it!
Never played DS so I won't bother commenting about the article.
I know some people like to say if you don't finish it you really can't critique it but I disagree.
At any point during a game, If I say "done" then walk away. I think I can safely say I didn't like it.
However, I loved RE4. I still have high hopes for 5
I hope the hype doesn't give RE5more credit than it deserves. I want Capcom to learn a lesson.
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