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Can games tell a great story? If they can, are those stories better or worse than stories from other media? Should they be?
Great narrative requires a conflict, demonstrations of character growth and development and a climax. While conflict is nearly ever present in gaming, character development is often overlooked and climaxes are hit-or-miss.
I really dont see the medium as being able to weave a tale as complex and profound as The Godfather anywhere in the near future. But it is far more valuable to judge pieces within their media as opposed to comparing to pieces in other media.
Each mediums capability at carrying a tale has it values and faults. Books are more detailed, but require time to explore their depth. Movies are visual and can be more exciting. Music and poetry require an emotional filter. But can you really say whether the opera Carmen is better then The Great Gatsby or Star Wars?
Additional sources:
- David Jaffe Believes Games Dont Tell a Great Story and W... (slashgamer.com)





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