OXCGN takes a look at Halo Wars Multiplayer in its part two of the series.

Was Halo Wars all it was cracked up to be? Did it deliver the best experience, or could it have done more?

These questions and ideas in the article, and OXCGN wants your honest and sincere thoughts on the matter. No Fanbois welcome, so leave those hats at the door please.

So the consensus here at OXCGN is that Halo Wars is pretty damn good. In fact Arthur declared greatness with a 9/10. But personally I’d declare something akin to goodness. It’s made RTS exciting and accessible on a console like never before and has the distinct and authentic smell of the ever-deepening Halo universe. To ensure you get a full background make sure you check out the Halo Wars: What’s wrong with Singleplayer as well, in order to get a full grasp of the story.

The problem for Halo Wars is that Bungie set such a high bar, not just for the industry at large, but most particularly for every Halo game to follow. And that’s predictably where Halo Wars falls short.
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