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This week Gaming Dungeon's "Dear Developers" column looks at Pikmin 3 as it goes over some basic, and not so basic, concepts they'd like to see in Pikmin 3.
With the recent release of the New Play Control! Pikmin game, I figured this was a good time to write about it. I adore the Pikmin series, its a brilliant real time strategy game on a micro scale. Since we got official confirmation of a Pikmin 3 last year, well hopefully see it land Christmas or next spring. What do I want in it? Well







Comments
I especially like the storyline where it revolves around fuel.
Very well thought out....however....ditch the pink pikmin.
I don't know maybe a brown pikmin or something.
More Pikimin types and larger and more complex world and puzzles, but that's a given.
I also like your comment, Silver Mirror, on my more puzzle based gameplay.
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