Call of Duty Black Ops Voted ‘Best Game Ending’ Of All Time
19 hours 40 mins ago
The Call of Duty games offer great multiplayer action up until the point when some twit you just killed for the fourth time decides to pull the plug and they just so happen to be the host. This article looks at some ideas Infinity Ward can borrow from the business world to fix session-ending issues due to connectivity or a player leaving the game session.







Comments
http://www.gamegrep.com/news/19250-infinity_ward_drops_call_of_duty_moniker_sticks_to_modern_warfare_as_future_franchise_title/
1) In-game Music Support for Online Play Only like KZ2
2) Dedicated Servers
3) Better Clan Support
4) Upgrades Leaderboards (Weapon stats, melee stats, etc)
If all those happen then MW2 is sure to be GotY again, and it will please ALL of the game's players.
Maybe if they made it so you could actually lose EXP somehow, it would be more interesting. Or just revamp the system altogether.
Although, I do agree, it's pretty pointless.
They were probably trying to create a system that was endlessly addicting, but they really just ended up making completely pointless (like you said) mode you unlock after going through the original ranking system.
If you had a lot of games with crappy team mates you would lose your weapons and it would suck. In the end making people loose xp would just piss people off and take the fun out of the game. Everyone would become over competitive, you know like 12 year olds who shout at everyone for losing even though a majority of the time at the bottom of the score table.
Besides, you lost your weapons in the old system for going up. Losing them for going down can't be that bad when compared to that, can it? Most people seemed to do just fine with lower-ranked weapons on CoD4 every time they went prestige. If you want better weapons, you should have to really work for it, not just play the game more. Just makes more sense that way.
So they would implement a ranked unranked feature. So you would have people who have all the guns etc, then you would have people who never play ranked and still have the stuff you start with. Basically it would screw up online tbh.
I don't know about everyone else, but the multiplayer would be 10x more exciting if you actually had to do consistently well in the game in order to gain weapons, rather than just play it more. Some people might be able to shoot straight up through the ranks to get all the weapons, but for everyone else, it would require you to actually get better.
The unranked games idea you have is pretty good, though. I don't see the problem with some people having all the weapons and some people not having anything. It was the same way with CoD4, wasn't it? Besides, most people complained about the M16 being the most overpowered weapon, even though you got it first. The reason why you got it first was probably to balance everything out. I'm sure they would do the same thing here. Even if they didn't, none of the weapons really have huge advantages over each other anyways.
I really, really enjoyed the multi-player, until the host bailed out and ended the game. Other than that, it was absolutely perfect for me.
Going 49-6 on Hardcore Headquarters and having the connection interrupted was very frustrating.
This news story is archived and is closed to comments now.