OXCGN's resident historian looks at the implications of the newly announced game from KONAMI, Six Days In Fullujah. A game based on actual events that happen in Iraq in 2004.

Should the game be built, why is it needed, what could happen when and if it is released in 2010. This is a game based on actual events in 2004, however, it was instigated not by a game company, but soldiers who had returned from service and wanted to tell the horrific story via a game simulation style gameplay.

Check it out, see what you think.

I have to admit I am a bit of a contradiction. I tend towards being against violence, wars and killing but love my shooter games. As someone with a history background I also tend to like historical accuracy in games like the World War II shooters. But ever since they started to get more serious about their content with games like Brothers In Arms: Hell’s Highway and Call Of Duty: World At War, no longer just focusing on the big battles, brotherhood of soldiers, and glory, I have wondered if this is where games meant to provide entertainment and fun should head.
No big deal though; after all those wars were long ago and we can feel far removed from those experiences of hell, right?
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  • 1
    chautemoc Apr 9, 09
    Keeping in mind I'm not terribly well read on this, it seems to me if you can make a movie about this stuff, why not a game? Seems like a double standard. I mean, assuming the game serves as more a documentary than pure entertainment, as does the movie.

    War never changes anyway..I don't really see a problem with making a game about this vs. a game about WWII.
  • 1
    TurMoiL911 Apr 9, 09
    I can understand why there would be some anxiety over a game based on the current war in Iraq. It's unbelieveably unpopular and this game could be interperted as trying to portray the war in a positive light. Some are going to think this game would be a recruitment tool (See Full Spectrum Warrior, America's Army).
  • 1
    Gameroz Apr 9, 09
    It's a tough question...

    If it is standard shooter stuff without a deep focus on the story and trying NOT to kill everyone in sight it will be insensitive but it could also not be fun being so serious.

    And these games are always from one perspective. I still wonder what the Japanese thought of World At War...though I guess the younger gen are far removed from WW2.
    • 1
      chautemoc Apr 9, 09
      Brings up an interesting point..I'd love to see war games where you could play from every side. Installments would make it feasible, instead of the same old rehashes; I'd rather that than 17 different versions of Medal of Honor, for example.
  • 1
    XboxOZ360 Apr 9, 09
    Definitely agree with you there Chautemoc, we need the ability to play both sides. or many sides in some cases. SOme games have gone there in part, but only recently, which is a great move.

    Personally I do believe the game would serve its purpose, especially when it's coming from the same perspective as the guys in Gearbox, which is made up of ex-vets who loved gaming. Look where that has lead them.

    A game can still act as an educator if done correctly, andthere is no 'nice' side of war - period. It's hell for those involved in it, no matter what side you areon, or if you're a "innocent' caught up inthe middle.

    But we can'yt simply wipe it under the table and sort of pretend it (wars) are not there simply because it might upset us, or others. We jump at the opportunity for hollywood to make the next blockbuster that is over in 90 mins or 120 mins, where it educates no one, yet often sensationalises the actual facts.

    Because as hollywood states, facts are boring and do not sell movies. I believe games are different, and they need to be made, so long as it is done so with the correct overseeing that is needed, just like any campaign should. Thumbs up to all comments . .
  • 1
    Bale Fire* Apr 9, 09
    If its being instigated by soldiers who were involved I would think nothing wrong with it going ahead. Who better to decide than them?
    • 0
      chautemoc Apr 9, 09
      Who worse, depending .
      • 1
        Bale Fire* Apr 9, 09
        Well they are the most likely to take offense or be traumatized, so their green light means a lot. Their not actually developing the game, so I think its fine.
        • 0
          XboxOZ360 Apr 9, 09
          They are the ones behind it, see the pic of some of them working on plan formation in the article, even with names etc. SO they are not shy about letting ppl know they want this made.

          Having had a parent involved in war, I know they take it very seriously and usually do not want it represented in a badlight, yet also do not want others to think of it as trivial or something that just happened and needs sweeping under the carpet.

          Which is so often thecase in these days and times.
  • 0
    RabidChinaGirl Apr 9, 09
    I don't think this game is appropriate -- "too soon," as they say. Despite my personal feelings, I don't believe it should be censored either.

    I've never been interested in games based on real wars anyway. I don't find them offensive on a deep, personal level, or anything... just don't really care for them.
  • 0
    XboxOZ360 Apr 9, 09
    AFter speaking with a friend from Iran today about this, he even said that the game, if made and guided by those who served, could overt some future repeatition of such things.

    He served in the Iranian war and his cousin was in the front lines and saw some terrible things, which I won't even go into here, but he said if a game was developed that showed the horrors of it. Then it could have an impact on the youger and more impressionable ones.

    Those countries use emotion to drive patrtatism and that he said is the key factor. If they saw the "real" aspects of it, perhaps it would have an ongoing affect and alter the way things are now. Not in the immediate futire, but in a generation or two ahead. WHich makes sense.

    Now that's from a man who comes from a Muslim country and has had exposure to this sort of thing. I think he'd be well versed in knowing what would, and wouldn't be "appropriate" - wouldn't you (generalisation)???

    It was an interesting conversation actually, and opened many doors of discussion.

    WHich this is ideally what the soliders creating this game would want to happen. The discussion with him would not have ocurred, nor would I have found out his involvement, or some of the hidden things his country and Iraq have done to each other, IF this game was not mentioned.

    Those things would remain silent and hidden. Information is our best weapon, not hiding the things that happened. If that makes sense?
  • 1
    kik36 Apr 9, 09
    I agree that this may be too soon, but would never want something censored that has the potential to give people an opportunity to see what truly is going on......though I still would have to imagine that a good portion of it would have to be fictionalized to keep the story going. After all, war isn't exciting in any conventional sense.

    We do need to open our eyes to the other side as well when it comes to these games.....Germany, Japan.....shit even the Taliban have their own accounts of how these wars went down. Not sure how many people would be up for playing a 9/11 game, but should WE create games that may hurt someone without doing the same for us. We have to have some sort of tolerance when it comes to games that would expose those things to us, as much as we force it on other countries.....it's almost an "In your face" statement.

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