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With many recently-released 'mature' Wii and DS games failing to sell particularly well, Greg Howson of guardian.co.uk asks "Will Mature Games Ever Succeed On The Wii And DS?" ...
I've been away for a couple of days so missed out on the big sales story from last week – namely that GTA: Chinatown Wars has seriously underperformed. The Rockstar developed DS title shifted 89,000 units in the US in March, way below the 200-450,000 analyst prediction. And that's despite the game being rather good and certainly not just the retro remake of GTA 1 or 2 that many feared. So what happened? Is the Nintendo DS audience just not interested in "mature" gaming?
And it's not just the DS. The Wii is similar. Sega's stylishly bloody MadWorld has shifted a mere 66,000 units in the US and has failed to trouble the charts in the UK. Quality is more of an issue here than Chinatown Wars – MadWorld is repetitive and frustrating – but the sluggish sales do little to dispel the myth that mature games just don't work on Nintendo platforms.








Comments
As for Chinatown Wars that's debatable. I'd expect it to sell much better but how many GTA fans came into the series with GTA III? How many of them also seem to have this stupid view that the older GTAs can't be fun (Which I've met plenty who do sadly). And furthering that out of all the fans from GTA 1 (Or at least who have played the old games) how many own DSs, and how many of said group were willing to try the game and or didn't have another big release to pick up.
I'm not advocating that the games are going to turn into top sellers, but I'd still wait until we have the April sales before dropping any solid judgment on CW, and Madworld will sell in it's own time like most of it's developer's other games.
As for the Wii argument whatever the size of the 'hardcore' audience is on the Wii, the majority of it obviously doesn't like Madworld. As I said not only is it very unique in it's style it's also very over the top, which puts off plenty people, hardcore or not. We'll see as time goes on anyway, but I expect it'll follow the tradition of Clover's/Platinum's games and eventually reach a decent sales mark. Word of mouth isn't great advertising but over time it has an effect.
Where it goes from here, we'll see, but at the moment all it is is a gimmick; most of the games on the wii, would work fine on any other system. They're not making use of the motion control in a pivotal, useful, or even neccessary way.
However, a lot of Nintendo games use it quite well and provide a much more enjoyable experience than if the game was on Xbox 360 or PlayStation 3.
A great example is Wario Land: The Shake Dimension where you shake the Wii Remote to get coins out of things or push the remote down to slam your fist into the ground. Another one is Twilight Princess, which we actually already have a version on another system to compare too. I found the pointing and slashing and stuff in Twilight Princess made one of the most enjoyable battle engines in the 3D Zelda series.
And I'll tell you Zaraze, why a Gimmick is a bad thing in my opinion; not a TERRIBLE thing mind you, just a bad thing - a gimmick is only a gimmick when it's a feature that's either
A. Unnecessary
or
B. Not being utilised to the full extent
That's why it's a bad thing; so when you get over the initial shock or surprise or joy at this "new feature", you then start to ask; "well why dont they do THIS or THAT with it?" or "why isnt it being used in a way where-in it's more central to gameplay?". If they do it, if they make it useful, then it's no longer a gimmick. But if it could work fine without it; or BETTER even, then unfortunately it's a gimmick.
The ultimate point being, the wii is a system of gaming, for playing games. If you enjoy it, great. BUT, there could be MORE. Aside from the fact that there can always be more; there's also the fact, that they've laid down the gauntlet with this new feature, and as yet, not risen to the challenge. They're limiting themselves as a system. We'll see where that goes, but if you ask me, if it carries on, the wii will fizzle out; before it's time is up.
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