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OXCGN writer David Hilton has his say on the growing amount of gratuitous swearing that seems to be appearing in almost every game.
We've created a generation where many think thatis the normal language, see what he has to say on the matter, perhaps you have "something to say"
I swear (figuratively), playing all the gung-ho “I’m cool ’cause I’ve got tons of bad language” games these days can feel like I’m on Xbox Live with drunken foul-mouthed sods from the Country That Shall Remain Nameless.
Case in point: the recent Chronicles of Riddick: Assault On Dark Athena. The enemy just don’t shut the *bleep* up! Here’s a few examples of their inspired passages of dialogue: “You don’t know who you are *bleep**** with!”. (Yes I do actually…and you’re a joke to kill…). “Eat shit and die!” (Wow, original). “*bleep**** die!” (No! You first!).
Sure, when I picked up 50 Cent: Blood On The Sand I knew I was heading into obviously colourful language territory, and I can admit that some of it was even mildly amusing. The gameplay begins with: “It’s a *bleep**** ambush!” followed by “Mother *bleep****” when a guy gets shot, and then “That bitch took my skull!”, all while a thumping song in the background streams constant ‘f’, ‘b’, ‘n’ and ’s’ words. Click the left stick constantly and Fiddy’s taunts sound like he’s got Tourette’s Syndrome.
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http://videos.neoseeker.com/gametrailers/1089-50-cent-blood-on-the-sand-smack-talk-montage/
In cases like that I think it's appropriate (cause it's freaking hilarious), and in ones where it's realistic to expect it of characters, but I'm sure there are cases where it's contrived. Haven't encountered any yet though. I think it's cool there's swearing in games, based on my experiences thus far.
And another example, GOW has hardly any swearing, yet pretty bad-ass and has an amazing story.
You can blow an enemy's skull away and literally turn it into bloody chunks (Fallout 3), that's totally fine. Once a character says *bleep*, something is obviously wrong.
There's a time and place for everything. I'm no prude, but I chose my words depending on who I'm with, not just open my mouth and let it all flow out at anytime.
That is the growing concern.
And we're not talking about violence in games, we're talking about swearing - gratuitous style. The other is yet another story.
Secondly, it helps keep things realistic...can't fault a person for saying "Oh *bleep*!" if I dropped a grenade down their pants, because it sure as hell beats "Oh, pussyfeathers", if you get what I mean.
Thirdly: Chautemoc's got that one covered.
Words are only as hurtful as their intent, and because of that it really doesn't matter what you say. It's volume, body language, and tone that should bother people.
One, I prefer to enjoy my games with surround sound and don't feel like fearing the kids hearing that trash.
Two, I'm mature enough to know that I actually can use words that are not profane! I don't need cuss words to make myself feel mature, in fact I find it does the opposite! I don't need to be brought down by the games I play. If a game has excessive language I don't buy it. Point blank (if I was interested in it, well, my interest and love for the game has to take second place to my standards). If I bought it and didn't know, I will mute the game while playing, and put on some music instead (or turn off the dialog/voice in the game).
I do believe the generations being raised up are getting to where it's the norm. And that aggravates me because it only makes the person look ignorant. Can't come up with some other words? Lack vocabulary and instead say what everyone else says? Why not go against the flow and be your own person? Even when I was into all sorts of . . . well before my faith took place in my life I worked on being unique by using other words beside profanity. Came up with some funny outbursts that's for sure.
There is a time and place for those things, and I think people need to learn that. And the ones growing up right now need to learn it even more. Otherwise they'll get worse, then teach their kids the same, and it'll be a snowball effect.
Hopefully the next Mario game won't drop the F-bomb.
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