Project Natal's Milo was one of the biggest announcements from E3. It stunned many gamers and fueled arguments among gamers about who won E3. It promised to revolutionise gaming, but was it all just a big trick? A few journalist got a chance to see it behind closed doors, only to find that it isn't all that cracked up to be.

Project Natal’s Milo was the star of Microsoft’s E3 press conference this year. The Milo demo shown via a video by Peter Molyneux surprised the audience and many gamers around the globe by the promise of what the technology could offer. Molyneux did bring a select number of journalists to demo Milo and it was found to be mostly smoke and mirrors.

I commented the other day that I was extremely impressed with the Milo project in comparison to the other basic motion detection demos the old vision cam was capable of. However, I also commented that I wasn’t sold on the voice recognition technology as my expensive Lexus Navigation system can’t even recognize what I am telling it to find half the time.
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  • 0
    Cruxis Mana Jun 8, 09
    I called it!

    It just looked fake...
  • 0
    Darknet* Jun 8, 09
    How the hell did you post this article? I tried making this yesterday and it told me to submit a proper URL...
    • 0
      Sayyed Jun 9, 09
      did you use the same scource?
      • 0
        Darknet* Jun 10, 09
        Yes I did. How very odd. Oh well, I don't care either way.
  • 3
    McClubbin Jun 9, 09
    That's pretty interesting. Over at IGN they'd tell you that Natal actually works. Who knows, maybe the Milo demo was all staged, but at least the concept behind it seems to be fine.
    • 0
      Daweii Jun 9, 09
      Thing is though Natal is exactly what Sony showed with the Playstation Eye over a a year ago. I mean EyePet is doing exactly what Natal can do, Milo was Microsofts big card and it is seemingly not going to happen because it is not possible at the capacity Mr Overhype (Peter Molyneux) wants people to believe..
      • 0
        McClubbin Jun 9, 09
        While Milo might be an (over-) ambitious project, I could care less about the virtual fag. What I'm really interested in hearing is how Natal can be implemented in core games in a non-gimmicky fashion. Which is what I'm sure most people would like to hear. Seriously, who the heck is actually planning to sit and converse with a non-existent kid?
  • 0
    Roy Jun 9, 09
    You have to realise that sometimes people like to try to use different things to explain this.
  • 2
    Drogo Baggins Jun 9, 09
    I don't think I believe this.

    Adam Sessler from X-Play said that he played a racing game using Project Natal, and he said it worked perfectly. He's an honest guy, from what I've seen of him on G4 over the years.

    If Project Natal was anything less than what they're saying, he would've likely made fun of it, and he probably would've called Microsoft out on television for trying to fool us with it.

    I'll believe it doesn't work right, when I see that it doesn't work right.
    • 0
      Daweii Jun 9, 09
      This is on about Milo the fictional character that could talk to the player and sense the player all that stuff. Natal itself works in theory though it is pretty much Microsoft's real answer to the Playstation Eye. Milo is what was conceived as stretching the truth of what it was really capable of.
      • 0
        Drogo Baggins Jun 9, 09
        Oh, I see now.

        Well, I cant say anything about that, since I've seen and heard nothing of it other than a video of a woman using it, but I'm pretty sure she was a tool, and not an actual consumer.

        If I'm to be honest, though, I am a bit skeptical as well...

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