Can the industry keep coming up with new ways to keep this genre from feeling stale. Michael Perry from resumeplay analyzes the future of FPS games and discusses ways to keep it fresh.

First person shooters have taken us to a world of places. We’ve traveled the deepest seas, Mars, the D.C. wastelands, countless alien spacecrafts… the list could can go on and on. Could they possibly be running out of ideas with this genre? We’ve seen a ton of new ideas this past couple of years and hopefully they continue to push the genre forward. I’m here to analyze some of the FPS games that are in their planning stages and discuss some ways to keep the genre fresh
| More
Register as a member to subscribe comments.
  • 5
    Existence Jul 5, 09
    So, the future of FPS is tighter controls, better visuals and online?

    How very perceptive of him.
    • 0
      Fallen Royalty Jul 6, 09
      Do want tighter controls, broseph. Right now most FPS controls are looser than a whale's vagina. A lot of kills are headshots. Loose controls mean a larger percentage of headshots are luck instead of skill. Therefore tighter controls mean more kills are based on skill than luck.
      • 2
        HisServant77 Jul 6, 09
        Whaaat?! More Kills based on SKILL?!?!?!? No way, that would mean fewer kills for people! Leaderboards would show actual skill instead!

        The genre would lose it's hype! People would start playing other genres! The gaming industry would perhaps boom with variety!

        Tighter controls would be the end of FPS games . . . growth of variety, but the end of FPS games as we know it. You'd now play against people who know what they're doing and feel more accomplished (or frustrated, because you begin dying much more often and have to rely on skill instead of messing around).
  • 2
    Insanity Prevails Jul 5, 09
    The article starts off asking the question of what developers can do to keep the genre fresh and then shoots down actual new ideas that could manage that and wishing for the devs to simply fine tune the existing structure?
  • 0
    Sayyed* Jul 5, 09
    More like they should interbreed with other genres such as rage does with racing genre.
  • 0
    dwg14390 Jul 5, 09
    Somewhat like what Linkin Park Fan said.
    Like Mirror's edge. Though that wasn't an FPS...

    HERES AN IDEA!! Stop rehashing ww2. yes CoDWaW was good, now move on.

    Bless you IW for already doing that.
  • 0
    HisServant77 Jul 5, 09
    I say . . . start having more and more plots that are good. Most FPS games tend to be "Oh, here's an enemy, shoot it!" "Why?" "Because . . . they're bad and in your way, so shoot!" Give me some good plot.

    I'm a story-driven type of guy when it comes to games, so I'd like to see much better stories behind it all. And variety like LPF hinted at too. If that happens, I might very well start liking the genre!
  • 1
    Slumpy monkey Jul 5, 09
    ? First he talks about the FragXS mouse controller as if you can only get mouses with 2 buttons(which is stupid).

    Then he goes and talks about MAG bringing FPS's forward? Has this guy not ever heard of battlefield?
  • 0
    Taker4ever Jul 5, 09
    There's nothing necessarily wrong with the genre - the problem is in it's saturation of the market. We're in difficult economic times, and FPS games are easy to develop, cheap to market and easy to sell due to their popularity and install base. They require little story and the settings are pretty much pre-defined already.

    Of course, that results in a lot of poor or average FPS games on the market. But when the genre is done fundamentally well - such as in games like Call Of Duty and Killzone 2 - then I don't think there is anything that really needs changed. It's just down to whether you're a fan of it or not.

This news story is archived and is closed to comments now.