Bayonetta is a character with a very unique face - She certainly stands out in the crowd. But how did her face come to be? Platinum Games facial animator Masanori Takashima discusses how he came up with the design for Bayonetta's face.

The first thing that I set out to do was to get the right feeling for the tenderness of her mouth," blogs Takashima. "For instance, the instant she opens her mouth, there should be a sense of adhesion as the center of her gloss covered lips part and open. Or when she talks, it is important to express the smoothness of the movements of her lips. All of these things needed to be integrated into a facial controller...

To get across the idea of seductiveness, I paid particular attention to lines of sight. For the well-experience Bayonetta, she should be able to easily kill a man with her eyes alone. She could look one over from the tips of their toes to the top of their head, or maybe throw in a flirtatious sideways glace, or shoot a look with upturned eyes. She is a woman with an incredible amount of sassy.
| More
News story attached to:
Additional sources:
Register as a member to subscribe comments.
  • 0
    Storm Sep 4, 09
    Wow, such details on lips that I couldn't care less about. Not a bad tidbit inclusion, but I'm much more interested in the gameplay than the main character.
  • 0
    Wolfwood Sep 4, 09
    It's like the Baroness from COBRA ended up in a game that (hopefully) doesn't suck! I was always a fan of hers; too bad Bayonetta herself doesn't sport the Teutonic accent, then it'd be perfect!
  • 0
    Shinobi_razor Sep 4, 09
    Sarah Palin. nuff said.
    • 0
      BANDITO ATTACK Sep 6, 09
      yeah that's what i see, as well.

      also i have no idea who/what the hell this is. i'm guessing a ps3 game, or something ps3-related.
  • 0
    Drogo Baggins Sep 4, 09
    She sort of looks like Emma Emmerich.
  • 0
    Kepp123 Sep 4, 09
    WHO THE *bleep* CARES!!!
    25 characters in length

This news story is archived and is closed to comments now.