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Before Scribblenauts' release, Mike of Mike Got Game made a few negative comments about the upcoming title's gameplay in another blog. Because of the massive hype surrounding Scribblenauts, people weren't pleased (some were quite furious). Now that the reviews are out, it seems that that the observations were right! Mike Got Game gloats about the turn of events.
A couple of months ago, I made some unflattering observations about Scribblenauts‘ gameplay. My remarks were based on several Scribblenauts videos that were circulating during that time. Considering the buzz surrounding the game, quite a number of people weren’t very happy with what I said.
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but really i just see this game as a stepping stone, showing what could be done in a large scale game by a reputable developer on next gen systems. make it a sci-fi setting, and your character has some high tech device from the future that can create any object (equivalent to the book thing you write in in Scribblenauts), set it in modern day and make the same type of puzzles you have to solve.
oh and make things work the same way they do in real life, including down to elements on the periodic table reacting the way they are supposed to. that way the game could also be educational.
And I hope you do realise how impossible something like making the physics correct down to the building blocks of matter is for a small developer like 5th Cell to do something like that, and there's no way they wouldn’t feel uneasy about moving something as ambitious as Scribblenauts to another developer.
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