New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
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Batman: Arkham Asylum has been universally praised as one of the best games of 2009, but were reviewers glossing over the bad points? No doubt B:AA is a fantastic game, but thestartscreen.com believes there were a few problems that need to be fixed before a sequel is made. Go to the source for the full article.
During media hype, games journalism tends to gloss over issues in some of the most well constructed games. Taking in the awesomeness of Batman: Arkham Asylum, let us discuss the issues in this well made, but slightly flawed masterpiece.
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Most recently commented on by on Oct 4, 2009
Most recently commented on by on Oct 4, 2009




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Ivy is MEANT to look like that, especially using leaves as make shift underwear, seriously go read a damn comic book.
And honestly, I don't see the 'RPG' elements when it comes to the Riddler challenges. Its pretty much puzzles. Sure there's exploration involved with them, and you get a decent bonus for each you solve, but RPG? :S I'd put B:AA in an Action-Stealth/Platformer/Puzzle genre way before that one.
I love how he mentions how "built" these guys look due to the engine when you've got Joker, Scarecrow and company running around just fine. The inmates shipped in from Blackgate are the generic hired goons we usually see, more muscle than brains kind of characters. Batman is highly trained and fit, and the Commish isn't always a slouch.
The only "problem" I had with the game was the lack of decent boss battles. Stop throwing henchmen at me. They don't make a boss battle any better.
for such a big budget game, they were lazy as hell with it. it's a great 'insert awesome game here' template, but not much more... a 3 hour game that recycles every single unique scenario to the point where they can drag it out for a good 11 hours or so.
the end big bad boss battle with the joker is the same exact thing as the opening free-flow combo 'tutorial', except they have weapons.
The combat is quite in-depth, makes great use of the gadgets as well as Batman's style of play once surrounded. At times the enemies can be quite idiotic, but the stealth action sequences make up for it. I'll give you the ending with the inmates being similar to the beginning, but Joker is the main baddie and that is how he operates, it's very in-character.
Two people who said they hate games like Batman ended up buying the game and thinking it was a brilliant game.So obviously the game did something right.Mnmfan was so adamant that he didn't want to play the game because he hates "button mashers" and he ended up buying it and platinuming it.
No, you're not. Take your red light article and don't come back until you have some real journalism, 'k?
There are some valid problems with the game, sure, but he doesn't mention them here.
And, again, Ivy does steal money from people that way. She then uses that money to fund her plans, laboratories, experiments and so on and so forth since when she just steals a load of lab equipment with an army of plants Batman finds her within a matter of minutes; when she covertly steals money and uses it to buy said equipment it is much less conspicuous.
This isn't about a loop, you've either just got yourself confused or think reading wikipedia qualifies you as a Batman fan.
IVY DOESN'T STEAL FROM RANDOM PEOPLE ON THE STREET. CATWOMAN DOESN'T STEAL FROM RANDOM PEOPLE ON THE STREET. THEY PLAN FOR A WHILE, FOCUS ON RICH TARGETS AND GET WHAT THEY WANT.
How about you go read any Batman comic that has Ivy as the main focus and actually read the comics instead of 'researching' on random internet forums, then you might actually learn something. I'm done talking to you now.
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