NeoGAF poster GhaleonQ posted an interesting piece the other day on Love-de-Lic's PS1 title Moon: Remix RPG Adventure, a thought-provoking title that unfortunately got swept to the realm of obscurity by many higher-profile titles.

However, Moon: Remix RPG Adventure's relatively-unheard message needs to be relayed once more, and you need to read and learn the messages that Moon tries to teach, as a reminder for today's generation of gamers.

What is that lesson? Head on over to the source to learn about the game that is Moon: Remix RPG Adventure and the geniuses that were Love-de-Lic. No summary I can give would give this exposition any justice.

When we look away from the screen 1 day and realize that it’s 2030 and all those elitists and schemers who tried to denigrate our hobby have died and that, by God, we’re still around and so is Mario, I imagine we’ll each feel like a child who’s woken up on exam day, cheek affixed to page 3 of his textbook. The general public will have ceased its antagonism for straightforward interrogation. We, the video gaming masses, will notice our “games-as-art” homilies suddenly sound like defensive clamor. The thoughtful will demand serious answers of our console warriors, our Starcraft-wedding-cake patrons, and our podcast critics, and I suspect we’ll meekly link them to a top 10 list.

Some among us recognize the barrenness of the form and thrive as tribes on the digital veldt. Like fur-faced cave dwellers or fur-faced hipsters, we use our prized possessions as emblems. A few don the tinfoil hat of Kojima fandom. Our Ueda and Miyamoto folk spend hours exhausting synonyms for “elegance.” There are those who stare, unblinking, at the PC’s artistic glory years, while others join Ken Levine as he looks to the future (presumably fixed slightly above and to the right of the camera). Are you one who clings to 1-note indie games? Divert the energy spent knocking over Gamestop’s magazine racks to construct meaning from your preferred ludological Lincoln logs! Flower won’t be profound by itself, you know.

That senseless cheap shot taken, I confess I fly a banner of my own. Today, I’m uncertain whether this essay is Love-De-Lic’s introduction or valediction. The new Tingle game won’t leave Japan, the new Chibi-Robo is nearly a lost cause, and NeoGAF may claim 3/5 of Little King’s Story’s net sales. Though I’m religious and rationing curses for the years of political work ahead, I can spare a collective, “*bleep* you,” to those who’ve ruined my fun. But what Skip, Vanpool, and Punchline produced was mostly “fun,” no? Excepting each company’s spectacular debut, they contented themselves with mere heartfelt, startlingly detailed entertainment, and they have received their due reward. Kenichi Nishi, THE artist of our day, makes iPhone music generators. Taro Kudou, perhaps the most innovative designer in games, will toil in the Tingle mines until Japan rediscovers its imagination or IGN runs out of leotard gags. And Yoshiro Kimura, the indispensible humorist of the 3? http://www.n-sider.com/contentview.php?contentid=3918 The man lost his company and is clearly not well. He’ll surely find himself institutionalized or Suda 51’s understudy (i.e., soon-to-be-institutionalized).
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  • 0
    Akira_EX Oct 12, 09
    The more that I read about Moon: Remix RPG Adventure, the more that I wish that I could see this in English.

    Also, hi gaf

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