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A few weeks ago it was first revealed that the PS3 version of Bayonetta was having a few issues, which left gamers hoping that those issues would be fixed before the game's release. Well both the 360 and PS3 demos are out now, and unfortunately there is a noticeable difference between the two...
Now for the messy stuff. I'm going to get this out of the way right now: Bayonetta is clearly inferior on the PS3. Right from the outset, somebody who has played both demos will notice the difference. The colors are more faded and the contrast less defined on the PS3, with graphics that lack the vivid sheen that the 360 version has. It's certainly no dealbreaker, but the color is quite noticeably drained and it's hard to go from the 360 to the PS3 without it poking you in the eyes.
Furthermore, despite the claims that the PS3 version is running smoothly, I almost instantly noticed a janky framerate when I started playing on Sony's system, especially while jumping. Any quick movement of the camera will make the environment stutter, and it's not something that lets up during combat either. The contrast between the two versions is clear. On the 360, everything runs consistent and smooth, remaining bright, clear and gorgeous throughout. The PS3 version, by comparison, is slightly stuttered and comparatively dreary.
One can easily tell that this game was designed entirely around the Xbox 360. Even the controls don't feel quite as comfortable on the PS3, with the R2 button making a worse dodge button than the 360's right trigger. Inexplicably, the manual camera control is also painfully slow on the PlayStation 3. Moving the right stick causes the camera to rotate around the titular heroine at a snail's pace, and no reason at all is given for it.









Comments
Seriously please just stop with these videos.
And clearly, silly bugger didn't realise that you can change the speed of the camera under options.
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