With the recent leaked images of the Resistance 3 billboard, fans are prepping up for a new Resistance game. But ever since 2, the community has been split. Many say that the changes in Resistance 2 were great, while others say it ruined what made Resistance fun. Shacknews talks about all these changes and how Insomniac can learn from Resistance 2 to make the third installement the best game in the series.

Back when the PlayStation 3 launched in 2006, I went home with two games--Resistance: Fall of Man and Ridge Racer 7. I'd actually been able to beat Resistance and publish my review before its release, but I still wanted a copy for myself.

That's how much I liked Insomniac's alternate history shooter, which saw the England of 1951 besieged by the alien-esque Chimera. That purchase turned out to be a good call, as I've played through the campaign a few more times since then.

And when the sequel hit last fall, I bought it without reservation. Two hours later, all of my excitement had been replaced by frustration, the disc was back in the case and the case was on the shelf--where it would remain for close to a year.
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  • 1
    reaver11 Oct 16, 09
    Don't make R3 like R2. Thats what they can learn. Although just tweak the online a little bit. Thats where R2 shined the most. But other than that, take us back to the old style weapon selecting, health pick ups, and the dark gritty style that was in RFOM.
    • 0
      Linkin Park Fan* Oct 16, 09
      You summed it up perfectly. I want health packs, im tired of regenerating health, its so cheap. Plus the environments in R1 looked like 1949. R2 didn't feel like the 50's at all.
      • 0
        Daweii Oct 16, 09
        That is generally because the second game was set in America which is a very modern country as it is. The first looked old because that is how the UK looks to this very day. Hell all of Europe is very dated in it's feel and look give or take a few arty and modern areas. I think the lack of 50's feel was more down to the setting on the whole to be honest.
        • 0
          Slumpy monkey Oct 16, 09
          The UK does not look like the 40's. Believe me. People still live in wooden houses in the USA. Heck, I'd say Europe has a much more modern and contemporary feel then the United states.
        • 0
          reaver11 Oct 17, 09
          I think the US looked a lot like the '50s in the game. The problem I had was the fact that the colors were way too bright. And it was sunny. Weren't the Chimera supposed to despise the heat, thus forcing them to create a cooler climate, like what we saw in London?
  • 0
    Bale Fire Oct 17, 09
    Eh, I would be perfectly happy with another game like R2. I loved the regenerating health, the weapons, the scenarios, everything. Sure a few small things got sacrificed, but they were necessary for the greater good of the game.
    • 0
      Shattered Oct 17, 09
      quote Bale Fire
      Eh, I would be perfectly happy with another game like R2. I loved the regenerating health, the weapons, the scenarios, everything. Sure a few small things got sacrificed, but they were necessary for the greater good of the game.
      Yeah they just scrapped a few small things: Resistance became a carbon copy of Call of Duty, and they removed 99% of what they themselves had thought up even though all of it still fit and worked very effectively.

      That was the worst decision I've ever seen Insomniac do...
  • 1
    Shattered Oct 17, 09
    1) Symbac must return
    2) Don't adopt CoD's style of gameplay again... seriously...
    3) Return to R:FoM visuals (Gritty/Lifeless world) but the graphic quality should be up to par with Resistance 2
    4) Weapon Wheel or GTFO.
    5) If I want to play CoD I'll play CoD; in other words, don't make R3 another *bleep*ing CoD clone.

    Insomniac does all of that and Resistance 3 will become what I hoped Resistance 2 would have offered. Screw what the reviewers said about R:FoM being near black and white, I thought it was unique and something fresh TBH.

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