Gameswire looks at the recently released Uncharted 2 and muses whether the 360 is holding back multiplatform games from shining on the PS3. What do you think?

When games like Uncharted 2: Among Thieves come along, you have to question why so few games push the boundaries of the PlayStation 3 so far. With 360 versions of multi-format titles regularly inching out their PS3 counterparts, are developers justified in blaming Sony’s tools for their troubles, or is it just a symptom of curtailing coding to work on the 360’s older architecture?

Look at the screenshots of Uncharted 2 we’ve taken. Look at the amount of detail in each. Look at how sharp the textures are, and how good the lighting is. Amazing, isn’t it? And there’s a lot more that these screenshots can’t show, like the animation and Uncharted 2’s physics – which are both excellent. It is the best showcase of what the PS3 hardware can do, when given the chance. And While Naughty Dog must be given a lot of the credit for this, it’s also hard not to look at Uncharted 2 as proof that the 360 is now holding the PS3 back.
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Most recently commented on by on Oct 20, 2009
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  • 1
    RaidenXS* Oct 18, 09
    damn good point. i felt this way since MGS4 tho so nice to see the opinion put out there again.
  • 1
    Star of Spurs* Oct 18, 09
    I can understand what he's saying, but not really expressing it well. It's not holding the PS3 back - I've seen some 360 games that look better or as good as PS3 games.

    You can't expect companies - especially not huge companies like Activision - to only release games on PS3. It would be a sure-fire way to lose profit.
  • 4
    FinalFantasyFanaticc Oct 18, 09
    Yay! Flame bait! No, it's not holding anything back, their are multiplatform games that look alot better on the 360 and vice versa.

    Seriously, this issue has been debated for a while now, hell theres 360 games being released now that look much better than alot of the PS3 games.
    • 2
      Red 9* Oct 18, 09
      Much better? Like, much much better? The only 360 game I've seen that can come close to matching KZ2 and Uncharted 2 is Gears 2, and maybe Mass Effect.

      And as for the multplatform debates; anyone who says either of the two "wins" is biased. I've seen most of them, and almost all of the multiplatform games released within the last year have looked identical on each platform. Anyone saying otherwise is fooling themselves.
      • 2
        pyramidreaper Oct 19, 09
        quote
        almost all of the multiplatform games released within the last year have looked identical on each platform. Anyone saying otherwise is fooling themselves.
        right. especially GhostBusters, Legends of WrestleMania and Overlord.

        seriously, to be fair more than half of multiplat games look better on 360.
        • 1
          Red 9* Oct 19, 09
          I don't know which games you're looking at, mate. Unless you're analysing them with a fine microscope, it's practically identical. More often than not it's simply a difference of how bright each are. Saying there are big differences is just being anal.

          Plus, Overlord and Wrestlemania are poor examples to use, since overall they weren't great games to begin with.
        • 3
          dmf_dynasty Oct 19, 09
          This isn't debating multiplatform games looking better on one system or another. It's just bringing up the point that PS3 games could look better if more resources were put into them. We already know that a lot of multiplatform games look better on the 360. This is because developers use the 360 as the lead platform, then just port it to PS3, with minimal optimization.

          This article is stating that the fact that games are ported is holding back the games from looking a bit better or running a bit smoother on PS3. You guys are fighting about the wrong thing.
        • 1
          Red 9* Oct 19, 09
          Bayonetta would be a perfect example of that, dmf. While it may not be different visually, the two version definitely do not perform the same way. PS3 version has stutters and such, which is something we all though was a thing of the past.

          However, I still must disagree about all multiplatform games looking better on 360. But since nobody really wants to get into that, shall we agree to disagree?
        • 0
          pyramidreaper Oct 19, 09
          I didn't say there're "big differences". but even at a quick glance the 360 versions practically always have sharper looking textures.

          and whether you personally enjoyed those games or not is irrelevant, visuals wise (and altogether btw) Legends of WM was good anyway. btw, Bayonetta hardly looks identical on both platforms, video .

          anyway,
          quote
          the fact that games are ported is holding back the games from looking a bit better or running a bit smoother on PS3.
          I have to agree with this.
        • 1
          Red 9* Oct 19, 09
          quote
          but even at a quick glance the 360 versions practically always have sharper looking textures.
          I hardly find 3 examples to constitute "all of the time".
        • 0
          pyramidreaper Oct 19, 09
          http://www.lensoftruth.com/?cat=73

          and you can watch the videos for other games side by side (like with Bayonetta). seriously man, I bet you 've never actually compared them.
  • 1
    conel3 Oct 18, 09
    I agree with the green lantern man. If companies wanted to put more money in to games to make them better on the ps3 they would, xbox or no xbox. If there was no xbox playstation 3 games would probably be multi-platformed on wii and we all know how much worse that would be.
  • 5
    KyLeDaWg* Oct 18, 09
    Technically, the 360 has the PS3 beat in terms of GPU power. If you take a look at multiplatform comparisons, the 360 wins the majority of the time. The only two things that the PS3 has the 360 beat in is the disc drive and the CPU. However, Sony made it so damn hard to develop on the Cell processor that only developers planning on making their game PS3-exclusive are going to bother using it to their advantage (Sony's CEO admits it). And the Blu-Ray drive really isn't really much of an advantage. If developers really thought they could make their game better with more storage on the 360, I'm sure they would ship it in multiple discs. Plus, the 360's DVD drive is actually able to read at higher rates than the PS3's Blu-Ray drive.

    So what's really holding the PS3 back? It's hardware is weak in some areas, but mostly because it's hard to develop for. If the the architecture of the PS3 was much more simple like the 360's (yet still powerful), then the multiplatform games would most likely look much better.
  • 3
    ZL Oct 18, 09
    If you think about it, the Xbox 360 is the better console out of the two. Don't get me wrong, I love the PS3, I think it's a *bleep*ing beast, but I can't help but think that the Xbox 360 is the better of the two for the following reasons.

    First, it can literally do what the PS3 can do with its supposed weak hardware compared to the PS3. Second, despite it's limited DVD9 technology space, it can output such amazing games that look fantastic on the big screen. Imagine if the Xbox 360 ended up with Blu-Ray. It would definitely surpass the PS3 with content if they used their compression technology with Blu-Ray.
  • 3
    Kave En* Oct 18, 09
    The author speaks the truth. Sure, games like Forza push the 360 beyond what it should be doing, and Forza 3 looks great. But it's lacking content. Copared to Gt5, Forza 3 isn't doing much. No Nascar, no Rally, fewer cars. I think that is to blame on the space limitations of DVD though.

    But to his other point, there is literally no game on the 360 that can compete graphically with Uncharted 2 or Killzone 2. Gears and Halo look great, but not as great as those games. And the kicker is those games arn't all graphics, they got amazing review scores. So yes, in a way, multiplatform games are causing the PS3's full power to go unutilized. But, developers like Naughty Dog are just now able to use the processor to 100%, and they're saying Uncharted 3 will look even better.

    I think Forza 3 is showing us what the 360 is capable of. It's beautiful. But with Uncharted 3 looking BETTER than Uncharted 2?

    Come end of 2010, 2011 I think developers will have realized the PS3's power, and hopefully jump the train fully.
    • 0
      Star of Spurs* Oct 19, 09
      To be fair, some 360 games have got fantastic scores as well - I'm can't deny Uncharted 2 or Killzone 2's quality as I have not played either, but Mass Effect, Gears of War (1 & 2) and the Halo games have all recieved mainly 9s and 10s. I can't deny that mainly, PS3 games look more impressive than 360 games, as I'd be lying. However, that worries me.

      If multi-platform games go just to the PS3, would it mean that graphics are the only things of importance, therefore less work would go into script-writing and character design? Would everything just become a greyish wasteland?

      It's still purely hypothetical, since no company would remove a huge part of their profits just to improve graphic power.
  • 3
    Kave En* Oct 19, 09
    Oh what the hell was that? I gave 3 paragraphs giving my point of view. I didn't bash the 360 or anything. And someone reported it. My post was similar in structure to ZL, but taking the opposite side.

    Someone is obviously so obsessed with me they find it amusing to follow me around and delete all my posts. Star Of Spurs, and Red 9, do not assume anything unless you know. It makes you look childish. Well, not as childish as deleting an opinionated post.
    • 0
      Star of Spurs* Oct 19, 09
      It only seems childish since I know what you have posted before. Reputation precedes you etc.
  • 2
    Miss Razz Oct 19, 09
    "The PS3 is holding the 360 back", "The 360 is holding the PS3 back", "blah blah blah".

    Naturally a multiplat title isn't going to look as good as an exclusive title because the devs are trying to make the games identical. Exclusives cater to the console's strengths.

    I don't know why so many people care, tbh. I enjoy the games that have been coming out this generation, and couldn't give two poos if devs do/don't use the consoles to their full potential. As long as I'm happy with the final product and feel as though my money has been well spent, that's all that counts imo.
    • 0
      reaver11 Oct 19, 09
      Too true. It really doesn't matter if the game doesn't look as good as it could. Hell, Prototype looked more like a step up from some PS2 games. But it was a helluva lot of fun. And thats what matters to me. Hell, a lot of my games are multiplat, and I don't care. I spend my money on whats gonna entertain me, not whats gonna make me whine "for *bleep*sakes this would have looked better if it wasn't also on the 360".

      But I'm not gonna deny I don't like pretty games. Uncharted 2 keeps blowing me away at every turn, and I'm luvin it. But its the action and the story thats keeping me compelled, not the better-than-awesome graphics.
  • 2
    HisServant77 Oct 19, 09
    Uhh . . . Yeah but . . . Umm . . . Ehh . . . *sigh*

    CAN'T YOU SEE THIS CONSOLE WAR IS TEARING US APART?!?!?!?!?!

    Seriously though, after forcing myself to read an article endorsing the console war . . . (ech!) I have to say the 360 isn't what holds the PS3 back. It's the devs who lazily program for the easiest way and that's it, instead of working harder. I've often said I'd love multiplat games even more if the devs actually made the game specific or special for each platform. Imagine how much they'd sell? They have all the bases covered, AND would be using each console to it's ability!

    But look, both are able to produce pretty good standards. It's just that devs can get lazy sometimes. I can create an awesome program to work on a machine that is kinda old and obsolete . . . but you can make that same program much easier on a machine with better specs and capabilities. I would have to figure out how to make it with what I have . . . but it's not the machine holding me back since it's capable with some tinkering around, it's ME if I go the easy route.

    It really doesn't have to do with one console being more capable than the other though . . . the 360 and the PS3 are really two different machines. The way to go about making the games on one, is different for the other.

    Besides, all this is speaking of graphics and all that. The true thing that makes a game worthwhile is the story and gameplay. THAT is what makes a game better or worse. And what does that depend on again? I'll give you a hint: Starts with a "D" and ends with "evs."
    • 0
      BANDITO ATTACK Oct 19, 09
      developers will never find an 'easy' way to develop for the ps3. they're not lazy, the ps3 is just horrible to work with.

      apparently, of course.
      • 0
        HisServant77 Oct 19, 09
        Well can't speak from experience myself so . . .

        But of course newer technology or specs on hardware will be harder to work with than the norm! But hey. . . aren't many devs often claiming they're gamers too? Doesn't that mean they should like the challenge?

        I think the difficulty of the PS3 is kinda blown out of proportion with some, simply because they'd look at it and see how different it is and realize they'd have to learn a lot and learn a DIFFERENT way of going about making the games, instead of the normal way. Just like if they wanted to produce above-standard games on the 360, to push the 360 to the limits they'd have to figure out a different way of using it's resources and pushing it to the limit.

        So either way, to produce an outstanding game, will take work and be an imaginative dev. . .
  • 0
    DystopiaSticker Oct 19, 09
    This 360 device sounds terrible. Why would God allow such a destructive device holding all of mankind back to exist?
  • 0
    Seproth Oct 19, 09
    Eh...I think that developers should just throw more music on the PS3 on multi-platform games. Just to use some space towards something worthwhile. They may as well. Other than that, there's nothing really much to complain about. PS3 is only so much more powerful than the 360. Really there's only like a couple of months difference in technology, PS3 was supposed to come out in Spring, but they didn't change the gpu between then and when it actually released. They spent most the time in production I think. Probably some quality control as well.
    • 0
      HisServant77 Oct 19, 09
      I agree about the music thing. I think they should use as much of the BD space as they can. It'd be great for them to put on music soundtracks (well, maybe not since that'd raise the price of the game), digital manuals, movies, anything to use up whatever space they have left over. (That goes for multiplat and exclusives.)
      • 0
        Seproth Oct 19, 09
        Well, mostly what I was thinking is with established franchises. They have licensed tons of music in the past, they could just throw on. Dynasty Warriors 6 did it. At least on PS3 they have music from all the Dynasty Warriors games except for the first, which was free dlc later.
  • 0
    Tiger of Wu Oct 19, 09
    So... much... bile...

    Congratulations, you've all just been trolled by whoever recycled this article from last year.
  • 0
    RaidenXS* Oct 20, 09

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