PSN to SEN: Time to rage quit? - DarkFeed
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While many media outlets critisized Modern Warfare 2's airport scene, there were just as many people who didn't see the big deal. Gamerlimit.com's James Pinnell has a different stance. He wants to see MORE missions like it. Go to the source to find out why
[Needless to say, there are a few spoilers in this article, but I shall try to keep them to a minimum.]
The significance of Modern Warfare 2 and its drip fed pre-launch information are nothing without the controversies that have followed its tumultuous path to existence. We’ve had price concerns, format concerns, distribution concerns, and most recently, content concerns regarding the much lauded “Airport Scene”, in which the player becomes part of a terrorist attack.
There were reactions from all corners of the media, with many lambasting Infinity Ward for scratching the still soft and throbbing sore on the belly of America’s national psyche. Others simply questioned the point of the level’s existence, claiming that it was nothing but another gear in the Activision hype machine that has consumed the media for the past year.
I take a different stance, I not only appreciate, and frankly, applaude the decision to include the scene, but I personally think more games need to break invisible taboos, and stop being afraid of the backlash that may or may not follow.
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Comments
I don't get what the big deal is. Its no different then gunning down innocent civilians in GTA4(and you have a larger pool of weapons to kill with).
I slaughtered everyone I could at the airport to fit the 'guise of a CIA-Terrorist.
And, it made me think.
I was surprised by how much I enjoyed the MW2 story. It's really the first HD game that nearly brought me to tears, and I haven't felt that way about a game, movie, or book in a very, very long time. Though in retrospect, Hans Zimmer was 80% responsible.
Ghooost...
Besides, no one lived long enough to grow on you. Infinity Ward tried to shock you every time you turned a corner by killing off another main character. It was just predictable and lame by the end.
By the end, my entire team was dead. My teammates screamed their names, but our leader said "KEEP MOVING!"
*sniff*
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