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Japanese RPGs are arguably less popular in the West now than they were ten years ago (not counting Final Fantasy's ongoing success). Despite Japan lapping them up, it seems Westerners are tired of the same ol' same ol' that the majority of JRPGs have to offer. So what can developers do to bring the JRPG back into the Western mainstream? dualshockers.com have a few ideas...
There was a time when Western audiences ate up Japanese RPGs like candy - during the prime years for that genre in the mid- to late-90s. Perhaps back then things were simpler and we didn’t expect as much. Maybe JRPGs seemed like novelty items - something rare, precious and different. They captured our imaginations with their deep, involving stories and amazed us with their graphical presentation. But, times have changed.
While many JRPGs still push the graphical limits of modern consoles, we all know that visual appeal alone isn’t enough to float a game that no one wants to play. Also, there are many and varied reasons why it seems like Japanese RPGs have fallen out of favor with Western audiences in this new century. Perhaps gamers feel that they aren’t trying to innovate enough, perhaps this new generation of gamers wants your garden variety shooter where there is action every second of the way or maybe JRPGs just aren’t growing with the times.
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Most recently commented on by on Dec 1, 2009
Most recently commented on by on Dec 1, 2009








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This about says it for me.
Pretty sure as a person that thing's going to be a downer to be around.
Edit: Seriously though, why are people so defensive? It's not like we don't constantly make fun of Western shooters for their protagonists. As long as we have RPGs like Risen, Dragon Age, Mass Effect, Elder Scrolls, etc., I don't mind if Japan sticks to what they like.
Genesis is such a little bitch though. Sephiroth was so much more likable in Crisis Core, before he turned into said "angsty evil emo kid."
are you serious
Honestly, their best bet is to not make things so horribly niche. I mean seriously, did Tri-Ace even play Star Ocean 4 before they released it to the west?
So if anything, they should stop trying to appeal to the larger crowd altogether and just make games. Secret of Mana and all of that use some global fantasy cliches so people care less to point it out.
Global fantasy cliches are perfectly fine, it's trying to make cliches that only appeal to niche audiences that are the problem.
Those GAMES are massive cliches now; didn't we have a GG article that revealed these Japanese companies (Square Enix included) get less than 15% of their revenue from the West? Screw it all, long live Yasumi Matsuno (Ogre Battle, FFT)!
ps ogre battle is awesome
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