In this article the staff from The Hidden Triforce goes over 4 changes that should be made to the dungeons of the Legend of Zelda series.
Recent articles throughout the community has called for less dungeons but we disagree and actually hope for more dungeon exploration.

As we all know, the basic concept of the Zelda games is the progression from dungeon to dungeon through the acquisition of new items and skills. Each dungeon normally is made up of puzzles, a boss halfway through, a dungeon item, and a final boss fight. A typical Legend of Zelda game will feature anywhere from four to nine dungeons.

Here at The Hidden Triforce we have come up with 4 changes that we believe would make the dungeons and Zelda games more fun in general.
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  • 1
    Fatal Error Jan 21, 10
    A Link to the Past had the best balance of Dungeons and outerworld roaming. Expand on that balance, really.

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