Resonance Of Fate's Hilarious Dance And Boob Jiggle Scene... In English!
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Gamasutra.com takes a look at the interpretations of sexuality in Uncharted 2, and why more games should strive for such in depth interpretations of relationships and romances...
Among Thieves paradoxically picks one of the older, more cliched and tired adventure stories (and settings), and turns it into an exciting, cleverly written adventure featuring characters who obviously have heartfelt connections with each other. The story and its characters don’t revolve around meaninglessly repetitive moralistic haranguing (yes, MGS, we understand that war is bad, we just wonder why it takes you a quartet of games to actually “say” something about the subject) and teenage angst surrounding aging and sex (we have the un-self-consciously teenage Braid and the endlessly weighty Final Fantasy series to serve all of our young men their fantasies and failures).
Drake and his various compatriots stand out as some of the few video game characters that are crafted to evince sexual desires and frustrations that are connected to actual human emotions.
Their romantic entanglements fall into extremely comfortable filmic roles: the plucky, independent female lead, the lecherous old guy who isn’t really that bad, and the so bad she’s good femme fatale. They may be ahead of the grade by being empathetic, emotionally heartfelt, and sexual, but it’s well-worn territory they’re treading on. It doesn’t turn any heads.
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