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GameZone's Louis Bedigian discusses the dilemma of remaking the legendary Final Fantasy 7 and, if it does get remade, how to approach the production for the title.
One of the benefits of an FFVII remake would be the opportunity to refine (and when necessary, rewrite) the script. But that’s a process that would take extreme care. All of the cheesy elements – including every bad line of dialogue – must be removed. By that same token, if there are any cheesy moments added, the story will be ruined. When I say “cheesy,” I mean anything that you’d expect to find in turn-based RPGs not titled Final Fantasy, and anything that you might watch on Cartoon Network.
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Comments
Tbh, the guy is making too much of a big deal outta the remake. In the end, it's just a remake. It really doesn't need to redefine the RPG genre all over again. Just do what Squeenix did with Chain of Memories, or what Capcom did with Resident Evil REmake, and most fans will be pleased.
I don't see what's so good about it.
That's why we want to see a FF7 reborn. Because each character was made up of basically what amounted to be a bunch of big spheres and blocky hair.
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