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GameZone's Steven Hopper discusses the philosophies of the characters from the Bioshock world and how they differ from one another. This in-depth look shows off how deep of a world 2k has created.
Needless to say, with its presentation of an objectivist utopian culture gone awry, the original Bioshock doesn't paint the philosophical concept in a terribly positive light. However, almost as though playing the devil's advocate, the sequel is poised to further demonize the ideals of altruism, a concept that is as near to a polar opposite as could be possible. Altruism isn't so much as a philosophical concept as it is an ideal; one that focuses on a general sense of benevolence and utilization of the "Golden Rule," namely that others should be treated as you wish to be treated yourself. Altruism is basically the performing of good acts without any sense of reward, simply done for the greater good.
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- BioShock 2 [PS3, PC, XBOX360]








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