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There's been some talk going around lately about the relationship between Nintendo and third party developers. An example being difficulty with hardcore third party titles. Lee Evans has posted a blog entry going over some facts and figures in an effort to shed some light on the matter and the severity of the situation.
We're not so naive to believe that there are no problems with the Nintendo Wii. Online play is a mess. WiiWare is undersupported and underutilized. The system itself isn't as powerful as its current counterparts. However, another problem comes up among many people: The lack of third-party support. Is it a big deal for Nintendo? Does it really sound the death knell for their far-reaching empire? In order to answer these questions, we have to ask: What's the point of a third-party developer?
News story attached to:
- BioShock 2 [PS3, PC, XBOX360]
- Fable III [PC, XBOX360]
- Gears of War 2 [XBOX360]
- Grand Theft Auto IV [PC, XBOX360, PS3]
- Mass Effect 2 [PS3, PC, XBOX360]
- Metroid Prime Trilogy [Wii]
- Rock Band 2 [Wii, PS2, XBOX360, PS3]
- Super Mario Galaxy 2 [Wii]
- Super Smash Bros. Brawl [Wii]
- World of Goo [Linux, XBOX360, PC, Wii]
- The Legend of Zelda: Twilight Princess [Wii, GC]
Additional sources:
- The Third Party Conundrum: Is Nintendo In Trouble? (gonintendo.com)









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