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With a report of the stagnation of World of Warcraft's player base over the past year, GameZone.com's writer wonders if anything will truly replace WoW or if the king of MMO subscription-based games is its own worst enemy.
"According to a recent report on Kotaku.com, Blizzard’s highly touted, and subscription-crazed massively multiplayer online title, World of Warcraft, has stabilized in the past year in terms of growth. The number of players playing it in December 2008 has not changed. Same numbers.
Of course, there are those predicting its downfall. Every new MMO that comes down the pike inevitably – though in hushed tones – gets the question about whether it will be the game that kills WoW.
Let’s get this over with …
The WoW killer will be … ready for it? …"
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