Animal Crossing: New Leaf Diary – Day 3: To The Island!
11 hours 35 mins ago
Phillip Rejmer analyzes Bungies intentions to create a very human, very character driven story in Halo Reach. Will Bungie pull it off, or are more polygons their idea of "character driven"?
Do you see how the focus seems to be about increasing the level of visual detail? If you think that you need exponentially larger quantities of polygons or more articulate body movement to really express a human story in your game then you're already going about things the wrong way and you're not going to achieve the desired result.
News story attached to:



Comments
That's my thoughts on the matter anyway.
This news story is archived and is closed to comments now.