Kotaku's Leigh Alexander has written an interesting article on why gamers play certain types of games and why they also like to grumble about them. Go to the source for the full article.

Sometimes, one gamer's flaw is another's feature. Even the highest-rated games aren't always perfect – but what determines the flaws we'll tolerate versus the ones we can't forgive? It all depends on why you play games.

Some of our best-loved gaming experiences, from God Hand to Psychonauts, earn adoration for the strength of their ideas even when the execution isn't exactly pitch-perfect. Even this year, when Grasshopper Manufacture rolled out No More Heroes 2 with an extra coat of polish and a streamlined design, many fans opined they preferred the "character" of the first game, flaws and all.

Yet other times, gamers are ready to grab the pitchforks and torches just for a couple frame rate drops, for cutscenes that are a few minutes too long, or over minor problems with controls. What gives? What determines the flaws we'll tolerate and those we won't?

Surely, to some it's just personal taste. For example, if you like J-Pop remixes, you'll like Bayonetta's soundtrack; if you don't, you won't. Some people care if a game has a bad story, others couldn't care less. But when it comes to whether or not a flaw is a dealbreaker – or, game-breaker, if you prefer – it helps to look at why people play a particular game and whether or not a flaw interferes with the player's motive.

A player's motivation is more complex than "to have fun." Think on it closely and you'll agree – everyone plays to scratch a particular itch, and some games serve some itches better than others. While plenty of the details are complex and subjective, it's possible to divide play motivations into four different groups.
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  • 0
    Red 9* Feb 26, 10
    I wrote a blog post about this very topic not two days ago
  • 0
    Gotenks Feb 26, 10
    Sounds about right. Even in some of my favorite games, I have something to complain about or think that they should of included something or they shouldn't have included it. No matter how good the game may be, I'm always gonna have something to grumble about. I can 't help it.

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