This seems to be a hot button debate lately and some say it's for good reason. The article explores some of the complaints about Zelda over the years and how the perception of it's decline may not be what we think it is.

Lets look at the complaints about Zelda that have been uttered since Ocarina of Time. Majora's Mask's 3 Day system makes the game unaccessible and the game is "too hard". Oracle of Seasons and Ages were not made by Nintendo, the boss fights are too difficult, and the combined ending was too convoluted to expect anyone to experience it. Four Swords and by extension The Minish Cap is too easy. Twilight Princess is too much like Ocarina of Time. Phantom Hourglass is too cartoony, stylus controls blow, and the game is again... too easy. Finally we get to Spirit Tracks: Game is too boring, cutscenes too long, and the train travel is stupid as it turns Zelda into an on rails shooter. All of this is said because Ocarina of Time told everyone that "this is what Zelda is suppose to be".
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  • 2
    SebKus Mar 9, 10
    Majora's Mask was the best. Anyone who complains about that game being too hard needs to seriously consider a change of hobby. And all those complaints listed sound like the whinings of retarded little monkeys that eat poop.
    • 1
      Aussie Legend Mar 9, 10
      Hell yeah, Majora's Mask craps all over Ocarina of Time.

      A combination of the darker atmosphere, time mechanic (which I personally like), more side quests (something Twilight Princess miserably failed at), mask system (which rocked) etc etc etc.
      • 1
        Zero and X Mar 9, 10
        I wouldn't say Major's Mask crapped on Ocarina of Time, but I will agree that MM was *bleep*ing awesome and highly underrated. People usually dismiss it as the black sheep, and to be fair, it is, but it's an awesome black sheep, that has Gatling guns, and missiles, and bubble gum, lots and lots of bubble gum.
  • 0
    Roy Apr 11, 10
    I say give another Wind Waker game, but this time not on a handheld system.

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