New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
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Motion controls have been out for a few years now, so it's surprising that LucasArts haven't yet made a game that impliments the "swing and strike mechanics" of real swordplay. But with Wii MotionPlus and the upcoming Playstation Move, is it finally time for a proper lightsaber game?
The man behind the most advanced video game swordplay available today says the time is now right — and the technology is now good enough — for a motion-controlled Star Wars lightsaber video game.
Speaking on Kotaku's live podcast yesterday, Red Steel 2 creative director Jason VandenBerghe said that advances in motion control have removed the technical barriers in the way of a game developer creating the kind of lightsaber Star Wars combat game that many of us assumed would have been released for the Wii as far back as 2006.




Comments
I hope they can pull off realistic motion well enough to warrant such a thing!
Red Steel - sword + lightsaber please
Anyway, man, yeeeaaaah, light saber game plz.
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