An editorial discussing Heavy Rain's successes and failures attempting creating an emotional link with the player. David Cage manages to portray emotions far more easily when he's not trying to shove a pair of bolt cutters into your hand...

With either style of play, Father and Son gave me a real emotional response, something which so many games attempt to set up but inevitably fail with. Perhaps it’s the domestic setting, some paternal instinct or the fact that my father also used to abandon me on carousels, but the rather dull setting managed to create a solid and almost profound emotional link.
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