New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
22 hours 7 mins ago
Super Smash Bros. unfortunately has been taken over by the "Smash Bros. purist" who will only play the barest stages with all the items turned off, turning a unique game into another fighter clone.
items present an entirely new way to maneuver the playing field and look for ways to strike, one that I believe is harder to master.
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Core gamers want to play fair.
Casual gamers play for fun.
The 2 rarely meet other than in internet forums so how is it ruining the game is certainly beyond me especially on a topic that's so old it's been going on since the N64.
So what if people want to stage competitive battles on Final Destination with no items? That's how they get fun out of it and it is nobody else's place to tell them how they should go about it.
The item arguement is horrible too. Just because the luck is equally distributed does not change that it is still luck and just because items do not translate to automatic wins does not mean that the user does not gain an immediate advantage they did not earn. Items can be fun for casual battles but trying to pretend that there is fairness to item distribution is outright silly.
Not saying that items can't be fun as I play with them on quite often, but you can't pretend that there is no imbalance when they starting dropping in.
Sad but true.
Sad but true.
my friends even refuse to turn on the bare essentials of items and make them appear rarely. thats kinda why i got tired of playing. now i can see turning off all items for a tournament, but when you are playing with friends to have fun, seriously...
Thats why I quit the stuff. It stopped being "random fun violence" and more "srs bsns tourneys lololol"
As for the author of this article...He's just another moron that doesn't understand competitive smash (or competitive gaming period). This line alone prove this fact
This guy probably got his ideas from that "No items, Fox only, FD" vid, which again, is severely misinformed. Going into depth about competitive smash would take too long. Furthermore, casual players seem to think that tiers do not exist, and that is completely ridiculous. You mean to tell me that no character is better than the other? Lol, that's hilarious.
Might I add that competitive smashers do not have a problem with casual smashers, and that it is the casual smashers that have beef with the competitive smashers
stop being so butthurt, casual smashers(not directed towards anyone)
also, Brawl is definitely not better than Melee. It's better if you a complete scrub when it comes to beat-em-ups. I played Brawl for a little over a year and still can not understand why anyone would play that terrible game over melee.
When it was just Melee, I always had items on and knew nothing about competitive play. I knew what Wavedash was, but had no idea how to do it. I only learned after Brawl.
I just play Brawl with the settings I have on it. I haven't bothered to change it back. It's still no items but I play on Smashville more than anything with Delfino popping up often.
The game is fun when you just play it for the heck of things and you and your friends are just fooling around. But srsly Melee is better than Brawl. Heck SSB64 is better than both.
Btw posting this article in the Brawl forum would be a hilarious site but full of trolling.
like look at what blizzard did to World Of Warcraft
Blizzard is in the business of making money, not making a better game. Normally the two are opposite. In its infinite wisdom, Blizzard started listening to the casual gamer.
* casual gamers wanted to raid
* casual gamers wanted the epic gear
* casual gamers wanted the tier gear
* casual gamers wanted to not think about what gear to get to fit their class
With all of these demands Blizzard slowly changed the game to be easier and easier. At first these changes only affected the lower level. The end game was still held in reserve to those who were serious about the game. Blizzard reasoned that they must make the beginning game much easier for everyone to understand and therefore enjoy and purchase a subscription.
Due to their changes of making getting to the end game easier, more and more casual gamers achieved the highest level in the game. Then you had a much larger population of people that did not know their class and who did not raid. Blizzard finally changed the end game to be easier and easier.
People went from raiding Naxxramus in blues, to requiring people to be in epics coming into Naxx. They quickly forgot that Naxx was the first instance that dropped epics at all.
With this mindset the entire game went down hill. People started requiring higher and higher gear-scores to do content that did not require it.
Simplify dude.
Honestly, my brother is one of the purists and I've stopped playing with him. I find no fun in playing on a flat stage with no items. Well, that's just me. I find no fault in people who use no items. I suppose they just prefer tournament-style play.
I can't argue if Melee or the original is better, because I didn't have either copy.
I just find it sad that people believe that they are the "one" and their way is the only way. I mean, I can sometimes reach agreements with my brother about playing. We turn on just food and smash balls, and that's fine with me.
There's no reason to get on a rant about other people's preferences, honestly.
Oh, I would love to see that.
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