GameZone's Jason Young writes about the advancement of storytelling in video games and how they affect the replay value nowadays in relation to multiplayer titles.

So do RPGs, along with every other genre need storylines? I say yes. Without them, we’d be left scartching our heads on what we’re fighting for without feeling any emotional attachments to anything. If Red Dead Redemption’s single-player campaign didn’t involve a characteristic lead like John Marston, and players caring about his family, then would we even bother with the game’s lengthy campaign mode? It honestly would have become a free roaming game where you can either shoot other cowboys or herd cattle, with most players would just jump to the multiplayer gamer aspect immediately.
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  • 0
    Hideo1 Jun 4, 10
    I can't be bothered to subject myself to reading this but I feel you should know, unless the title and quote are dangerously misleading, you don't know what Catch 22 means.
  • 0
    Coult Jun 4, 10
    I think that Super Mario Galaxy 2 just recently proved that games don't need a story in order to be considered great
    • 0
      Hideo1 Jun 5, 10
      Of all the examples to choose from, you go with SMG2. Wow. That's just... wow ._.

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