Star Wars: The Old Republic Loses some Staff
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Metal Gear Solid Rising's unveiling during E3 2010 has received plenty of uncertainty from purists who complain that the game takes away from the series' stealth focus. The Kartel analyzes the newly unveiled gameplay and its new take on revamping the game's new protagonist, Raiden.
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Some idiot from one of the bigger gaming websites said "MGS4 was already heading in the action shooter direction, so this is a welcome change." I heavily disagree; while MGS4 did have action sequences, the game was reliant on getting around guards without being seen. Rising seems like a complete departure from that. No wonder Kojima didn't have a problem with it being multiplatform...
So how is this a surprise... at all?
Not to mention it's ridiculous for people to only be getting upset about the name.
"Solid" was added when the game went 3D unlike the most common association of "Solid" which people think is for Solid Snake which is also wrong. It is why Metal Gear Solid 2 was still "Solid" even though it was pretty much all about Raiden and Metal Gear Solid 3 was still "Solid" when it was all about Big Boss.
It has nothing to do with stealth just like Metal Gear 1 and 2 used stealth and they didn't have the "Solid" moniker. You see where I am going with this? Kojima has even clarified numerous times that the "Solid" in Metal Gear Solid was for the 3D transition and not Stealth.
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