Star Wars: The Old Republic Loses some Staff
21 hours 34 mins ago
It's true, some games just don't capitalize on their multiplayer potential. Sure they have their reasons (and they are valid) but what if the character you created as a member of an elite group was in fact allowed to team up with others?
Video games have multiplayer, anymore that’s almost a given. Multiplayer gives people the chance to go out and pit themselves against other people from around the world or it allows for a collaborative effort to achieve victory. But there are some games that either miss the mark, or totaly skip the online process altogether.
News story attached to:
- Dragon Age II [PC, XBOX360, PS3]
- Dragon Age: Origins [Mac, PC, XBOX360, PS3]
- Dragon Age: Origins - Awakening [PS3, XBOX360, PC]
- Ghostbusters: The Video Game [PSP, XBOX360, Wii, PS3, PS2, PC, DS]
- Mass Effect [PC, XBOX360]
- Mass Effect 2 [PS3, PC, XBOX360]
- Star Wars: The Old Republic [PC]
- Transformers: War for Cybertron - Autobots [DS]






Comments
In some cases, like MW2, I think multiplayer ends up killing the game more than it helps it. It eventually becomes too fustrating and people give up. Games are meant to be fun, no fun = no play imo.
Also, splitscreen should be *bleep*ing mandatory.
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